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What's the most problematic D&D player you've ever played with?
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<blockquote data-quote="Maxperson" data-source="post: 8304488" data-attributes="member: 23751"><p>Back during 2e we had a player who was running a Thief. During game play things would come up missing from pouches and backpacks and at first we just put it down to thieves in the towns we went to. Eventually, though, we realized that some stuff that we had on us when we started into the wilderness would disappear before we made it to anywhere that someone outside the party would have access. It was quickly apparent who the probable culprit was, but we didn't have any evidence, so we didn't confront him right away. Instead, one of the party clerics Fire Trapped our pouches and backpacks, keying us to be able to access our gear so that it wouldn't explode when we opened them to get stuff out.</p><p></p><p>While travelling through a deep woods we encountered a ruined city and began exploring the outskirts. It was a deadly place, but had a lot of treasure and magic. We later found out that it was the outskirts of Myth Drannor. At one point we were at a point where we could go different directions, so we stopped to discuss which way we should go. While we were stopped, one of our pouches exploded and we turned to find the party thief with his hand in the pouch of whoever it was. His reaction, I kid you not, was to cross his arms over his chest and announce that he would not be moving one step further until someone healed him. My response as party leader was to inform him that we were deep into a dangerous place and we were going that way right now. I invited him to feel free to stay where he was while we left, but told him that I really didn't advise him staying alone and wounded. He came with us. The group decided that the character would be kicked out of the party when we got to a safe place.</p><p></p><p>When we eventually got to a town and as party leader it fell to me to inform the thief that he was no longer be welcome in the party. We weren't kicking the player out and hadn't gotten down on him out of character at all. In response to what I said to the thief, the player who was black immediately got angry and started screaming at me that I was a racist. At that point I got mad and after about a minute or two more of him calling me racist, I let him know that we could step outside and settle it if he wanted. That was the point that the DM, who was also black and my martial arts instructor stepped in and settled things down. Even with all that we still didn't kick the player out of the group. He made a new character, but it wasn't long before he stopped coming to the games.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8304488, member: 23751"] Back during 2e we had a player who was running a Thief. During game play things would come up missing from pouches and backpacks and at first we just put it down to thieves in the towns we went to. Eventually, though, we realized that some stuff that we had on us when we started into the wilderness would disappear before we made it to anywhere that someone outside the party would have access. It was quickly apparent who the probable culprit was, but we didn't have any evidence, so we didn't confront him right away. Instead, one of the party clerics Fire Trapped our pouches and backpacks, keying us to be able to access our gear so that it wouldn't explode when we opened them to get stuff out. While travelling through a deep woods we encountered a ruined city and began exploring the outskirts. It was a deadly place, but had a lot of treasure and magic. We later found out that it was the outskirts of Myth Drannor. At one point we were at a point where we could go different directions, so we stopped to discuss which way we should go. While we were stopped, one of our pouches exploded and we turned to find the party thief with his hand in the pouch of whoever it was. His reaction, I kid you not, was to cross his arms over his chest and announce that he would not be moving one step further until someone healed him. My response as party leader was to inform him that we were deep into a dangerous place and we were going that way right now. I invited him to feel free to stay where he was while we left, but told him that I really didn't advise him staying alone and wounded. He came with us. The group decided that the character would be kicked out of the party when we got to a safe place. When we eventually got to a town and as party leader it fell to me to inform the thief that he was no longer be welcome in the party. We weren't kicking the player out and hadn't gotten down on him out of character at all. In response to what I said to the thief, the player who was black immediately got angry and started screaming at me that I was a racist. At that point I got mad and after about a minute or two more of him calling me racist, I let him know that we could step outside and settle it if he wanted. That was the point that the DM, who was also black and my martial arts instructor stepped in and settled things down. Even with all that we still didn't kick the player out of the group. He made a new character, but it wasn't long before he stopped coming to the games. [/QUOTE]
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