Piratecat
Sesquipedalian
Not long after Sagiro tried to trick us into using a trapped magical key, I began thinking about evil DM tricks. What's the sneakiest, trickiest, rat bastardy thing you've ever done as a DM? I figured it might be fun to share stories and steal ideas... err, share DMing tips.
I think that mine might be having an erinyes that the PCs offended while in the outer planes. They left her alive, so she tracked down where they were from. While they still dallied in Sigil, she went to the PCs' home city, charmed and married the rogue's father, and then started tricking the local peasants into selling her their souls. By the time the adventurers returned home, it was a fait accompli.
The rogue was understandably upset. But his new step-mother was so sweet to him... call me Mommy, and all that... even as she turned his room into a nursery for her unborn child and spent all of his inheritance.
When the PCs discovered the truth at a grand ball, she sneered at them. She explained that:
(a) she was too tough to kill all at once,
(b) she could teleport without error,
(c) consorting with fiends was a crime punishable by death and the crown seizing all assets, and
(d) she still had contract to a dozen or so innocent souls.
Thus, if they attacked her, she'd reveal herself in public to be a fiend (dooming the PC's father to death and disinheritance), then teleport away with the souls. Same thing if they even told anyone the truth. If they attacked her and DID somehow kill her, the souls she had claimed would be forever doomed. And while the PCs tried to digest this nasty little catch-22, she waved at them prettily, smiled, and swept away to dance with someone else.
It was a fun conundrum.
What's yours? Let's hear them!
I think that mine might be having an erinyes that the PCs offended while in the outer planes. They left her alive, so she tracked down where they were from. While they still dallied in Sigil, she went to the PCs' home city, charmed and married the rogue's father, and then started tricking the local peasants into selling her their souls. By the time the adventurers returned home, it was a fait accompli.
The rogue was understandably upset. But his new step-mother was so sweet to him... call me Mommy, and all that... even as she turned his room into a nursery for her unborn child and spent all of his inheritance.
When the PCs discovered the truth at a grand ball, she sneered at them. She explained that:
(a) she was too tough to kill all at once,
(b) she could teleport without error,
(c) consorting with fiends was a crime punishable by death and the crown seizing all assets, and
(d) she still had contract to a dozen or so innocent souls.
Thus, if they attacked her, she'd reveal herself in public to be a fiend (dooming the PC's father to death and disinheritance), then teleport away with the souls. Same thing if they even told anyone the truth. If they attacked her and DID somehow kill her, the souls she had claimed would be forever doomed. And while the PCs tried to digest this nasty little catch-22, she waved at them prettily, smiled, and swept away to dance with someone else.
It was a fun conundrum.

What's yours? Let's hear them!
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