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What's the most rat bastard thing you've ever done as a DM?
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<blockquote data-quote="WizarDru" data-source="post: 911026" data-attributes="member: 151"><p>Let's see: probably one of my favorite Rat-bastardly maneuvers concerned two players in a game I ran some time ago. </p><p></p><p>Understand that there were two elven races: the normal 'day' elves, and the Mordhel, the 'night' elves. The Moredhel were not actually elves, per se, but a mockery of them created by the Trickster god to irritate the God of the Elves. The players had encountered Moredhel raiding parties from time to time, and thought that they had a pretty good grasp of who and what they were. In their very first full-scale combat, they engaged and slew such a raiding band, unknowningly slaying a Mordhel prince. The Trickster god felt pretty bad about the enmity caused, and further, came to truly love his creations, who were, in fact, humorless. In point of fact they were aware of their own origins and thus hated their god, which perversely amused him. So much did he love him, in fact, that he wanted to make amends with the elves' god.</p><p></p><p>One of the players was a rogue, the other an elven archer. They became romantically involved. Had I mentioned that the Trickster god was also the patron of all Rogues and Thieves? Moreover, each of the players was, in fact, a chosen pawn of one of the fourteen dieties of the campaign's active pantheon. The rogue soon discovered that she wasn't just another suplicant...she had a <strong>destiny</strong>. The trickster god informed of as much, but left it vague what her task was...and since he had pulled her bacon from the pan at least twice, she felt even more obligated.</p><p></p><p>The player was more than a little miffed when the trickster god came in the middle of the night, awoke her and then informed her of her task. Trick her lover into coming along with a night-elf wizard, for reasons unknown to her, but that he would be teleported from the safety of his comrades into danger. She did as she was asked, and used both subterfuge and lies and lead her elven lover into nothing less than a duel to the death with a Moredhel prince (brother to the one who they had slain, who had been hunting them for months). While the elven god and the trickster god watched, they contested with rapiers, until (after what seemed an eternity) the elven archer bested the Moredhel prince, but refused to slay him (feeling that he had a just grievance). Moredhel law did not allow for such mercies, however, so the prince did something that stymied all present...he cut his hand, and held out his bloody palm. The archer, realizing what was happening, did the same and they shook....making the archer a blood brother of the prince, and thus a prince of the Moredhel in his own right. As such, he was not allowed to slay the archer, and restitution was paid. The gods, pleased at the expected outcome, departed.</p><p></p><p>Convincing the rest of the Mordhel aristocracy of the legitimacy of that claim and ending the centuries long strife between their two races was another story, for another time. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="WizarDru, post: 911026, member: 151"] Let's see: probably one of my favorite Rat-bastardly maneuvers concerned two players in a game I ran some time ago. Understand that there were two elven races: the normal 'day' elves, and the Mordhel, the 'night' elves. The Moredhel were not actually elves, per se, but a mockery of them created by the Trickster god to irritate the God of the Elves. The players had encountered Moredhel raiding parties from time to time, and thought that they had a pretty good grasp of who and what they were. In their very first full-scale combat, they engaged and slew such a raiding band, unknowningly slaying a Mordhel prince. The Trickster god felt pretty bad about the enmity caused, and further, came to truly love his creations, who were, in fact, humorless. In point of fact they were aware of their own origins and thus hated their god, which perversely amused him. So much did he love him, in fact, that he wanted to make amends with the elves' god. One of the players was a rogue, the other an elven archer. They became romantically involved. Had I mentioned that the Trickster god was also the patron of all Rogues and Thieves? Moreover, each of the players was, in fact, a chosen pawn of one of the fourteen dieties of the campaign's active pantheon. The rogue soon discovered that she wasn't just another suplicant...she had a [b]destiny[/b]. The trickster god informed of as much, but left it vague what her task was...and since he had pulled her bacon from the pan at least twice, she felt even more obligated. The player was more than a little miffed when the trickster god came in the middle of the night, awoke her and then informed her of her task. Trick her lover into coming along with a night-elf wizard, for reasons unknown to her, but that he would be teleported from the safety of his comrades into danger. She did as she was asked, and used both subterfuge and lies and lead her elven lover into nothing less than a duel to the death with a Moredhel prince (brother to the one who they had slain, who had been hunting them for months). While the elven god and the trickster god watched, they contested with rapiers, until (after what seemed an eternity) the elven archer bested the Moredhel prince, but refused to slay him (feeling that he had a just grievance). Moredhel law did not allow for such mercies, however, so the prince did something that stymied all present...he cut his hand, and held out his bloody palm. The archer, realizing what was happening, did the same and they shook....making the archer a blood brother of the prince, and thus a prince of the Moredhel in his own right. As such, he was not allowed to slay the archer, and restitution was paid. The gods, pleased at the expected outcome, departed. Convincing the rest of the Mordhel aristocracy of the legitimacy of that claim and ending the centuries long strife between their two races was another story, for another time. :D [/QUOTE]
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