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What's the most rat bastard thing you've ever done as a DM?
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<blockquote data-quote="Elder-Basilisk" data-source="post: 911168" data-attributes="member: 3146"><p>Party is recovering from being captured and losing most everything. The cult they are battling and some political factions in the city have put a rather high price on their heads (well on some of their heads; the other PCs came in after someone collected on their previous characters). The city is essentially in a state of siege; undead have been attacking everything undefended (or lightly defended) outside the city walls and occasionally attacking inside them too.</p><p></p><p>The fighter/wizard needs to get a spellbook. He's got an apprentice spellbook with some first level spells that he loaned to a friend but he needs more than that. So, he talks to the bard/rogue and they decide to inquire around the city about spellbooks for sale. I have them roll gather info checks and think about it a little bit. The villains have no use for the fighter/wizard's spellbook. So the logical thing for them to do would be to sell it. Hmm. . . .</p><p></p><p>They get leads on two places: the merchant who they're pretty sure is a major villain (they're right) but haven't been able to prove anything about has one. The other is being sold by an old witch who lives in an abandoned shack down by the river outside the city walls.</p><p></p><p>Since the PCs don't want to give the first merchant money, they decide to go to the old witch. The paladin has second thoughts about going to visit a witch so he lodges a protest with the other PCs and stays outside. The other two PCs go in.</p><p></p><p>The Annis hag makes a spot check to recognize the fighter/wizard (the one with the price on his head). They ask about the spellbook. She says she has one and offers them overpriced "healing potions" as well if they want them. Since magic was fairly rare in my game, the bard/rogue jumps at the chance. I'll buy one he says. The fighter/wizard recognizes his spellbook but he can also tell that something's been done to it. He's not sure what though, so he opens it to make sure.</p><p></p><p>The firetrap goes off. The annis stands up to her full height and rends the fighter/wizard. He grabs his spellbook and retreats and the rogue/bard advances. The rogue/bard gets rended into the negatives. His player: "give me the healing potion." Me: "OK, roll a fort save. . . .right, you take 7 points of con damage. . . ."</p><p></p><p>The moral of the story: don't buy "healing potions" from your enemies--at least not without doing some kind of test.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 911168, member: 3146"] Party is recovering from being captured and losing most everything. The cult they are battling and some political factions in the city have put a rather high price on their heads (well on some of their heads; the other PCs came in after someone collected on their previous characters). The city is essentially in a state of siege; undead have been attacking everything undefended (or lightly defended) outside the city walls and occasionally attacking inside them too. The fighter/wizard needs to get a spellbook. He's got an apprentice spellbook with some first level spells that he loaned to a friend but he needs more than that. So, he talks to the bard/rogue and they decide to inquire around the city about spellbooks for sale. I have them roll gather info checks and think about it a little bit. The villains have no use for the fighter/wizard's spellbook. So the logical thing for them to do would be to sell it. Hmm. . . . They get leads on two places: the merchant who they're pretty sure is a major villain (they're right) but haven't been able to prove anything about has one. The other is being sold by an old witch who lives in an abandoned shack down by the river outside the city walls. Since the PCs don't want to give the first merchant money, they decide to go to the old witch. The paladin has second thoughts about going to visit a witch so he lodges a protest with the other PCs and stays outside. The other two PCs go in. The Annis hag makes a spot check to recognize the fighter/wizard (the one with the price on his head). They ask about the spellbook. She says she has one and offers them overpriced "healing potions" as well if they want them. Since magic was fairly rare in my game, the bard/rogue jumps at the chance. I'll buy one he says. The fighter/wizard recognizes his spellbook but he can also tell that something's been done to it. He's not sure what though, so he opens it to make sure. The firetrap goes off. The annis stands up to her full height and rends the fighter/wizard. He grabs his spellbook and retreats and the rogue/bard advances. The rogue/bard gets rended into the negatives. His player: "give me the healing potion." Me: "OK, roll a fort save. . . .right, you take 7 points of con damage. . . ." The moral of the story: don't buy "healing potions" from your enemies--at least not without doing some kind of test. [/QUOTE]
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What's the most rat bastard thing you've ever done as a DM?
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