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What's the most rat bastard thing you've ever done as a DM?
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<blockquote data-quote="Silver Moon" data-source="post: 911786" data-attributes="member: 8530"><p>My player would probably vote that what I pulled off in the current module ranks as "Rat Bastard" material. The adventuring party was hired to guard a group of magical jewelry and gems that the local Lord was to soon auction off. They were also given an interdimensional building to use (Kulp's Comfortable Castle) and put the items inside along with half of their party to guard it. </p><p></p><p>A gnome rogue who had once owned the collection, and also had a key to the Castle, attempted to steal them. During one attempt he unlocked the door to the Castle and sent his disguised apprentice in to get the items, but she failed. So the next time he managed to get inside he used the key to deactivate and shut the doorway, making off with the whole Castle. They did catch him and get the doorway back, but now have to spend five days reachinging it in order to open it again. In the meanwhile they have had to field a whole new team to replace those stuck inside the building (one of which is the team leader's pregnant wife). Okay, that's nowhere near the range of PirateCat's evil, but boy were the players ticked off about it!</p></blockquote><p></p>
[QUOTE="Silver Moon, post: 911786, member: 8530"] My player would probably vote that what I pulled off in the current module ranks as "Rat Bastard" material. The adventuring party was hired to guard a group of magical jewelry and gems that the local Lord was to soon auction off. They were also given an interdimensional building to use (Kulp's Comfortable Castle) and put the items inside along with half of their party to guard it. A gnome rogue who had once owned the collection, and also had a key to the Castle, attempted to steal them. During one attempt he unlocked the door to the Castle and sent his disguised apprentice in to get the items, but she failed. So the next time he managed to get inside he used the key to deactivate and shut the doorway, making off with the whole Castle. They did catch him and get the doorway back, but now have to spend five days reachinging it in order to open it again. In the meanwhile they have had to field a whole new team to replace those stuck inside the building (one of which is the team leader's pregnant wife). Okay, that's nowhere near the range of PirateCat's evil, but boy were the players ticked off about it! [/QUOTE]
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What's the most rat bastard thing you've ever done as a DM?
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