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What's the most significant difference you've found with 4e from 3e?
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<blockquote data-quote="tomBitonti" data-source="post: 4510599" data-attributes="member: 13107"><p>And yet ... I would say this is a way to generate a set of random encounters ... not so much an adventure/dungeon.</p><p></p><p>My adventures have always started with a cool idea, and with a whole lot of interacting <em>reasons</em> for why there are monsters in a particular location, and why there is a problem.</p><p></p><p>A simple idea: A long time ago, a dam was built across a river. Over time, that silted over, creating a wide bog. Within the bog are the ruins of the dam, including a lock.</p><p></p><p>More recently, a necromancer made use of blocks from the dam to construct a tower. The tower is directly over the lock.</p><p></p><p>Very recently, the necromancer died. Monsters invading his tower are steadily converted into undead, and have been wandering downstream into a populated area.</p><p></p><p>Encounters: A couple of undead at a town that is downstream. A talk with the town elders. An encounter with spiders in the bog, maybe with other bog critters. A pit trap at the entrance to the tower, with a fall into the lock (along with a couple of undead trapped there). Another encounter with undead in the tower, including the undead remains of the necromancer.</p></blockquote><p></p>
[QUOTE="tomBitonti, post: 4510599, member: 13107"] And yet ... I would say this is a way to generate a set of random encounters ... not so much an adventure/dungeon. My adventures have always started with a cool idea, and with a whole lot of interacting [i]reasons[/i] for why there are monsters in a particular location, and why there is a problem. A simple idea: A long time ago, a dam was built across a river. Over time, that silted over, creating a wide bog. Within the bog are the ruins of the dam, including a lock. More recently, a necromancer made use of blocks from the dam to construct a tower. The tower is directly over the lock. Very recently, the necromancer died. Monsters invading his tower are steadily converted into undead, and have been wandering downstream into a populated area. Encounters: A couple of undead at a town that is downstream. A talk with the town elders. An encounter with spiders in the bog, maybe with other bog critters. A pit trap at the entrance to the tower, with a fall into the lock (along with a couple of undead trapped there). Another encounter with undead in the tower, including the undead remains of the necromancer. [/QUOTE]
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What's the most significant difference you've found with 4e from 3e?
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