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What's the most USELESS Wizard Spell?
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<blockquote data-quote="Frostmarrow" data-source="post: 27116" data-attributes="member: 1122"><p>I've got good news for you Shard. I play a conjurer so I have studied the erratas for SM I-IX very carefully. There are to things one must remember when summoning monsters:</p><p></p><p>1) Use Haste. For some strange reason the extra partial action granted by haste can be used to finish a sm-spell and make the monster appear in the same round you begin casting it. The Sage says so, anyway. Makes sense in a wierd way; haste is a good spell for all, not just everybody but conjurers.</p><p></p><p>2) The Sage says that casting a full round spell is like loading and firing a shotgun. In the first round you decide what ammo to use, i.e. which monster to summon. In the second round you target and fire, i.e. you place your newly summoned monster on the mat wherever you like (whithin 30', of course.)</p><p></p><p>If you don't believe me then... well, that's your problem isn't it?</p></blockquote><p></p>
[QUOTE="Frostmarrow, post: 27116, member: 1122"] I've got good news for you Shard. I play a conjurer so I have studied the erratas for SM I-IX very carefully. There are to things one must remember when summoning monsters: 1) Use Haste. For some strange reason the extra partial action granted by haste can be used to finish a sm-spell and make the monster appear in the same round you begin casting it. The Sage says so, anyway. Makes sense in a wierd way; haste is a good spell for all, not just everybody but conjurers. 2) The Sage says that casting a full round spell is like loading and firing a shotgun. In the first round you decide what ammo to use, i.e. which monster to summon. In the second round you target and fire, i.e. you place your newly summoned monster on the mat wherever you like (whithin 30', of course.) If you don't believe me then... well, that's your problem isn't it? [/QUOTE]
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What's the most USELESS Wizard Spell?
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