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General Tabletop Discussion
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What's the Most Valuable DM Prep Between Campaigns?
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<blockquote data-quote="Voadam" data-source="post: 8398392" data-attributes="member: 2209"><p>I generally run adapted modules in my homebrew mashup setting.</p><p></p><p>This came up for me last year when my brother mentioned he was burning out on DMing too many games so I offered to start a new campaign for our online group if the group was amenable, which they were.</p><p></p><p>I went through the modules/APs I have and made a list of the ones I was most interested in running and brought it to the group for a discussion of the then currently most appealing themes for them. We picked one that generated the most interest (Iron Gods from Pathfinder converted to 5e) and I spent my weeks of prep time while the old game wound down reading the first module (Fires of Creation), the sourcebook for the background nation (Numeria), online conversion advice specific for the AP, and some generic 5e stuff (Xanathar's).</p><p></p><p>If I were starting a new one I would go through mostly the same process, if I didn't have a module picked out I would focus prep on reading stuff for the rules system I wanted to run (I've only begun to read Tasha's) and reading stuff for possible inclusion in my setting. I would probably also want to get more familiar with options on Fantasy Grounds so I could do more stuff with it beyond the basics I've got right now. All my current prep time is trying to stay current with stuff for the next game and I have not made time to successfully get a handle on FG stuff beyond my FG basics.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8398392, member: 2209"] I generally run adapted modules in my homebrew mashup setting. This came up for me last year when my brother mentioned he was burning out on DMing too many games so I offered to start a new campaign for our online group if the group was amenable, which they were. I went through the modules/APs I have and made a list of the ones I was most interested in running and brought it to the group for a discussion of the then currently most appealing themes for them. We picked one that generated the most interest (Iron Gods from Pathfinder converted to 5e) and I spent my weeks of prep time while the old game wound down reading the first module (Fires of Creation), the sourcebook for the background nation (Numeria), online conversion advice specific for the AP, and some generic 5e stuff (Xanathar's). If I were starting a new one I would go through mostly the same process, if I didn't have a module picked out I would focus prep on reading stuff for the rules system I wanted to run (I've only begun to read Tasha's) and reading stuff for possible inclusion in my setting. I would probably also want to get more familiar with options on Fantasy Grounds so I could do more stuff with it beyond the basics I've got right now. All my current prep time is trying to stay current with stuff for the next game and I have not made time to successfully get a handle on FG stuff beyond my FG basics. [/QUOTE]
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What's the Most Valuable DM Prep Between Campaigns?
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