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What's the most you've done for a game, above and beyond the usual?
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<blockquote data-quote="LoneWolf23" data-source="post: 1413819" data-attributes="member: 643"><p>I am personally obsessed with building a big-ass campaign setting nearly equal to the likes of Forgotten Realms or Rokugan, with whomping huge complex religious, cultural and political challenges, it's own unique creatures to set it apart from classic D&D, that breaths with it's own life and impresses everyone...</p><p></p><p>...But I'm lazy, busy with a dayjob, have chronic problems with number-crunching, and like WanderingMonster, have more ideas then I'll ever use and more books then I seriously need...</p><p></p><p>And as if I didn't have enough grief, my Players are nearly furries like myself who insist on making furry characters (except for one who plays an Orc female Cleric), yet they hate the Savage Species rules for anthropomorphic animal characters with a passion; so far I've all but improvised my way through PC creation, and I'm slowly warming up to a system introduced by a player, even though it's veering more and more into "Completly retooling D&D into a system I can't figure out" for my tastes.</p><p></p><p>All in all, this campaign's stressing me more and more, and yet my Players are loving every session of it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> Although I am calling for a Hiatus to retool the setting and rules to make my workload easier..</p></blockquote><p></p>
[QUOTE="LoneWolf23, post: 1413819, member: 643"] I am personally obsessed with building a big-ass campaign setting nearly equal to the likes of Forgotten Realms or Rokugan, with whomping huge complex religious, cultural and political challenges, it's own unique creatures to set it apart from classic D&D, that breaths with it's own life and impresses everyone... ...But I'm lazy, busy with a dayjob, have chronic problems with number-crunching, and like WanderingMonster, have more ideas then I'll ever use and more books then I seriously need... And as if I didn't have enough grief, my Players are nearly furries like myself who insist on making furry characters (except for one who plays an Orc female Cleric), yet they hate the Savage Species rules for anthropomorphic animal characters with a passion; so far I've all but improvised my way through PC creation, and I'm slowly warming up to a system introduced by a player, even though it's veering more and more into "Completly retooling D&D into a system I can't figure out" for my tastes. All in all, this campaign's stressing me more and more, and yet my Players are loving every session of it. :confused: Although I am calling for a Hiatus to retool the setting and rules to make my workload easier.. [/QUOTE]
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What's the most you've done for a game, above and beyond the usual?
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