Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Geek Talk & Media
What's The Next Big Pop Cultural Push?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ruin Explorer" data-source="post: 9597814" data-attributes="member: 18"><p>I think it's more likely they'll just make it $80 instead of $70, much as some "industry analysts" and the like are salivating at the prospect of higher-priced games.</p><p></p><p>Also if they go to $80, they'll still get huge numbers of weird nerds defending them online and saying "It's like, totally justifiable because they chose to spend insane amounts on development, maaaan", but if they got to $100, let alone dramatically more than that, suddenly that support is going to fall off very fast and they're going to start to attract a lot of criticism. I'm sure they'll have some overpriced special editions of course.</p><p></p><p>id software are in a sort of weird category with Obsidian, they've never made a terrible game, but also they have made a lot of 8/10 or niche ones. Rage 2 is pretty bad but everyone knows that was mainly Avalanche working on it so they kind of get let off that one. I feel like there's an alternative universe where they're still the "one good" AAA developer, but it's one where they were actually less experimental and focused more on just reliably making good FPSes. Doom The Dark Ages looks like it will review really well (because critics love that kind of thing, it's practically critic-bait), sell okay but not quite as well as one would expect, and then like, in two years after release, most gamers won't actually like it very much, just like Doom Eternal, which is like, almost more of a speed puzzle game than a shooter, very skillfully designed but not necessarily much fun to play unless you're really into the specific niche it's for.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9597814, member: 18"] I think it's more likely they'll just make it $80 instead of $70, much as some "industry analysts" and the like are salivating at the prospect of higher-priced games. Also if they go to $80, they'll still get huge numbers of weird nerds defending them online and saying "It's like, totally justifiable because they chose to spend insane amounts on development, maaaan", but if they got to $100, let alone dramatically more than that, suddenly that support is going to fall off very fast and they're going to start to attract a lot of criticism. I'm sure they'll have some overpriced special editions of course. id software are in a sort of weird category with Obsidian, they've never made a terrible game, but also they have made a lot of 8/10 or niche ones. Rage 2 is pretty bad but everyone knows that was mainly Avalanche working on it so they kind of get let off that one. I feel like there's an alternative universe where they're still the "one good" AAA developer, but it's one where they were actually less experimental and focused more on just reliably making good FPSes. Doom The Dark Ages looks like it will review really well (because critics love that kind of thing, it's practically critic-bait), sell okay but not quite as well as one would expect, and then like, in two years after release, most gamers won't actually like it very much, just like Doom Eternal, which is like, almost more of a speed puzzle game than a shooter, very skillfully designed but not necessarily much fun to play unless you're really into the specific niche it's for. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
What's The Next Big Pop Cultural Push?
Top