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What's the "Perfect" medieval setting?
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<blockquote data-quote="painandgreed" data-source="post: 3150773" data-attributes="member: 24969"><p>I'm partial to what could be be described as the high middle ages IIRC. No gunpowder. Vassalage. Serfdom. Monarchy mixed w/city states. Roughly defined borders. Lords raiding each other even within the same kingdom. Expanding population. Lots of wilderness still. Social station matters but one could still prove worth by force of arms. Clerics are part of the social order.</p><p></p><p>Add in fantasy elements. The wilderness is that much more dark and dangerous because it contains creatures hostile to man. Items (eg full plate) more commonly associated with the late middle ages or early modern era can be supplied by more civilized cultures (ie elves and dwarves). Being a wizard is a rich man's hobby, usually only practiced by lords who did not become fighters or clerics.</p><p></p><p>That, in a nutshell, describes my homebrew. Of course, I am also a big fan of Harn.</p></blockquote><p></p>
[QUOTE="painandgreed, post: 3150773, member: 24969"] I'm partial to what could be be described as the high middle ages IIRC. No gunpowder. Vassalage. Serfdom. Monarchy mixed w/city states. Roughly defined borders. Lords raiding each other even within the same kingdom. Expanding population. Lots of wilderness still. Social station matters but one could still prove worth by force of arms. Clerics are part of the social order. Add in fantasy elements. The wilderness is that much more dark and dangerous because it contains creatures hostile to man. Items (eg full plate) more commonly associated with the late middle ages or early modern era can be supplied by more civilized cultures (ie elves and dwarves). Being a wizard is a rich man's hobby, usually only practiced by lords who did not become fighters or clerics. That, in a nutshell, describes my homebrew. Of course, I am also a big fan of Harn. [/QUOTE]
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What's the "Perfect" medieval setting?
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