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General Tabletop Discussion
*Dungeons & Dragons
What's the point of gold?
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<blockquote data-quote="Remathilis" data-source="post: 6544408" data-attributes="member: 7635"><p>Oddly, It did and it didn't. </p><p></p><p>In principle, you are correct. As optimizers spent every last copper eeking out another +1, gold stopped being about daily expenditures (such as carousing or building things) and much more on "Hey, I have 3,000 gp on my char sheet. I wonder what magic do-hickey I can buy for that?" My players are NOT optimizers, but even they fell into that trap. </p><p></p><p>That said, In the long run, they ended up doing just fine. Might be because by pure luck they picked some of the strongest classes in PF (cleric, paladin, summoner, rogue/gunslinger, dervish bard and a two-weapon fighter kinda bringing up the rear) and because they really do a good job of aiding one another out. They've proven to be very hard to kill (not that I'm trying...) often taking on things 5 over their CR without casualty. Each one has some expenditure they deal with (thieves guilds, homes, spell research, a shop, etc) which sucks out some of their gold, yet they remain completely above their expected CR range. (Granted, each spends maybe a hundred or so GP per month on these things, pocket change when you're 9th level). </p><p></p><p>So even when spending most of their gold on magical crap, they did manage to spend some frivolously and still be impossible to kill. I'm sure there is more than WPL to account for that, but I can honestly say that if my group were heavy optimizers (optimum feats, archetypes, and spells) and then spent every GP wisely, they'd be taking on balors at level 12!</p></blockquote><p></p>
[QUOTE="Remathilis, post: 6544408, member: 7635"] Oddly, It did and it didn't. In principle, you are correct. As optimizers spent every last copper eeking out another +1, gold stopped being about daily expenditures (such as carousing or building things) and much more on "Hey, I have 3,000 gp on my char sheet. I wonder what magic do-hickey I can buy for that?" My players are NOT optimizers, but even they fell into that trap. That said, In the long run, they ended up doing just fine. Might be because by pure luck they picked some of the strongest classes in PF (cleric, paladin, summoner, rogue/gunslinger, dervish bard and a two-weapon fighter kinda bringing up the rear) and because they really do a good job of aiding one another out. They've proven to be very hard to kill (not that I'm trying...) often taking on things 5 over their CR without casualty. Each one has some expenditure they deal with (thieves guilds, homes, spell research, a shop, etc) which sucks out some of their gold, yet they remain completely above their expected CR range. (Granted, each spends maybe a hundred or so GP per month on these things, pocket change when you're 9th level). So even when spending most of their gold on magical crap, they did manage to spend some frivolously and still be impossible to kill. I'm sure there is more than WPL to account for that, but I can honestly say that if my group were heavy optimizers (optimum feats, archetypes, and spells) and then spent every GP wisely, they'd be taking on balors at level 12! [/QUOTE]
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What's the point of gold?
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