Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
What's the point of gold?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="mlund" data-source="post: 6544741" data-attributes="member: 50304"><p>Uses for gold:</p><p></p><p>- Fabricating claims on choice counties or duchies</p><p>- Hiring Mercenaries</p><p>- "Gifting" to approve vassal or liege opinions</p><p>- Creating or usurping Duchy and Kingdom titles</p><p>- Buying a Papal Indulgence</p><p>- Building additional holdings in your demesne</p><p></p><p>I mean, you're looking at like 600 or 700 gold and 2 years just to <strong>start</strong> to most bare-bones castl -</p><p></p><p>Oh, wait. Totally wrong game. My bad. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p></p><p>Seriously, though, if your D&D world buys into the whole faux feudalism motif then significant sums of gold become something relevant to the land-holders of the realm. We're talking about sums that can be exchanged for land and infrastructure. The "money is for peasants" matra of the landed nobility drops really quickly when you start talking about the kind of money that can rent an army of veteran mercenaries, siege a castle, and take the former occupant's head. Enough money makes land change hands one way or the other. Possession of land translates into control of the common law in a region - control over people.</p><p></p><p>While your PC probably isn't hording gold sufficient to usurp a county or kingdom it's pretty much a given that somebody out there (a legitimate claimant or otherwise) is trying to reach that point and other folks want to stop them. So really large sums of GPs represent potential energy in terms of political power. Sufficient quantities can, at least theoretically, be traded for anything else in a civilized society if your transaction eventually goes through a ruler. The defining characteristic of the ruler is holding a monopoly on violence / use of force in his or her realm, after all.</p><p></p><p>Sometimes its amusing to count your gold into stacks that approximate how much it would cost to buy the right to punch an obnoxious lordling in the nose without any legal woes. Personally, I prefer to keep it in small chests representing how much it would take to enable Count Alfonso to sack Count Bertold's keep and make sure his nephew Sir Cedric meets an unfortunate "accident" during the siege, but I'm strange and vindictive that way.</p><p></p><p>Marty Lund</p></blockquote><p></p>
[QUOTE="mlund, post: 6544741, member: 50304"] Uses for gold: - Fabricating claims on choice counties or duchies - Hiring Mercenaries - "Gifting" to approve vassal or liege opinions - Creating or usurping Duchy and Kingdom titles - Buying a Papal Indulgence - Building additional holdings in your demesne I mean, you're looking at like 600 or 700 gold and 2 years just to [B]start[/B] to most bare-bones castl - Oh, wait. Totally wrong game. My bad. ;) Seriously, though, if your D&D world buys into the whole faux feudalism motif then significant sums of gold become something relevant to the land-holders of the realm. We're talking about sums that can be exchanged for land and infrastructure. The "money is for peasants" matra of the landed nobility drops really quickly when you start talking about the kind of money that can rent an army of veteran mercenaries, siege a castle, and take the former occupant's head. Enough money makes land change hands one way or the other. Possession of land translates into control of the common law in a region - control over people. While your PC probably isn't hording gold sufficient to usurp a county or kingdom it's pretty much a given that somebody out there (a legitimate claimant or otherwise) is trying to reach that point and other folks want to stop them. So really large sums of GPs represent potential energy in terms of political power. Sufficient quantities can, at least theoretically, be traded for anything else in a civilized society if your transaction eventually goes through a ruler. The defining characteristic of the ruler is holding a monopoly on violence / use of force in his or her realm, after all. Sometimes its amusing to count your gold into stacks that approximate how much it would cost to buy the right to punch an obnoxious lordling in the nose without any legal woes. Personally, I prefer to keep it in small chests representing how much it would take to enable Count Alfonso to sack Count Bertold's keep and make sure his nephew Sir Cedric meets an unfortunate "accident" during the siege, but I'm strange and vindictive that way. Marty Lund [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What's the point of gold?
Top