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*Dungeons & Dragons
What's the point of gold?
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<blockquote data-quote="Salthorae" data-source="post: 6556014" data-attributes="member: 1095"><p>i think one of the points that some have made, but may not have articulated super clearly, is that opening up a magic item shop even with price ranges isn't going to probably kill your game. </p><p></p><p>So what if a shop has Sovereign Glue for 50,000 and a Vorpal Sword for 150,000? (Since the value of legendary item is 50,000+) and most people seem to agree that a +3 weapon that can decapitate someone 1 in 20 times is more valuable than a substance that can force a dragon's jaws shut for all time... </p><p></p><p>My 9th level character has generated all of 12-13 gp in his whole adventuring career thus far. I don't think I'd ever even be able to afford the Sovereign glue!</p><p></p><p>but with Bounded Accruacy, the vorpal sword is not all that cool either. One of the heights AC's in the game is 22, an Ancient Red Dragon. Any 1st level character with 16 str (or dex with finesse) hits that Ancient Dragon 20% of the time. A character able to afford a Vorpal Sword at even 50,000 gp, say 15th level to save up for that sword... Any 15th level melee type is now up to a 45% chance to hit. A Vorpal sword only moves that to 60% and any DM worth his salt isn't going to let you behead a dragon with sword so you'd be better off paying much less for a regular +3 sword than banking on that extra 6d8 slashing damage. </p><p></p><p>Personally I'd rather stick the dragon's head to the ground while he sleeps or slip some sovereign glue into his mouth via a deceptive cow offering or something and then just pot shot him from a distance.</p></blockquote><p></p>
[QUOTE="Salthorae, post: 6556014, member: 1095"] i think one of the points that some have made, but may not have articulated super clearly, is that opening up a magic item shop even with price ranges isn't going to probably kill your game. So what if a shop has Sovereign Glue for 50,000 and a Vorpal Sword for 150,000? (Since the value of legendary item is 50,000+) and most people seem to agree that a +3 weapon that can decapitate someone 1 in 20 times is more valuable than a substance that can force a dragon's jaws shut for all time... My 9th level character has generated all of 12-13 gp in his whole adventuring career thus far. I don't think I'd ever even be able to afford the Sovereign glue! but with Bounded Accruacy, the vorpal sword is not all that cool either. One of the heights AC's in the game is 22, an Ancient Red Dragon. Any 1st level character with 16 str (or dex with finesse) hits that Ancient Dragon 20% of the time. A character able to afford a Vorpal Sword at even 50,000 gp, say 15th level to save up for that sword... Any 15th level melee type is now up to a 45% chance to hit. A Vorpal sword only moves that to 60% and any DM worth his salt isn't going to let you behead a dragon with sword so you'd be better off paying much less for a regular +3 sword than banking on that extra 6d8 slashing damage. Personally I'd rather stick the dragon's head to the ground while he sleeps or slip some sovereign glue into his mouth via a deceptive cow offering or something and then just pot shot him from a distance. [/QUOTE]
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What's the point of gold?
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