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*Dungeons & Dragons
What's the point of gold?
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<blockquote data-quote="Salthorae" data-source="post: 6557105" data-attributes="member: 1095"><p>I apologize if my comments were some of those you took that way CapnZapp. I'm very much a "to each their own game", I was just trying to defend against "gold is useless since you can't buy magic" posts. it's not, there is tons to do with it. If OTOH, all you want to do is buy magic and desire no downtime spending, and the DM isn't willing to put in the work to take the frame work from the 5e DMG to make a magic item economy in their world, then it probably is pointless. But within the base assumptions of 5e there are things to do with it outside of buying magic items. </p><p></p><p>I agree 5e isn't that game, I doubt we'll see a Magic Item Compendium, at least in the same detailed pricing format that we saw in 3.5</p><p></p><p>That said, if that is the game you want to play, there is nothing wrong with continuing playing d20 formats that totally do support that type of gaming, like 3.5 and Pathfinder. My weekly group almost entirely skipped 4e. We did a couple of games right back when it first came out, but after that, we hightailed it back to 3.5/Pathfinder because 4e didn't fit what we wanted to play. Maybe 6e will swing back the other way, or later in 5e, just as in later 2e they started trending in the direction that 3.x fully went with Magic Item Emporiums, etc. </p><p></p><p>5e on the other hand has felt like a breath of fresh role playing air to our group since the mid-playtests started. Hopefully that lasts for our group, and hopefully your gaming groups can either find a way to make magic item economies work for you guys or just agree to use a different d20 format that does until such time as either 5e puts out more comprehensive rules or another edition comes that does...</p></blockquote><p></p>
[QUOTE="Salthorae, post: 6557105, member: 1095"] I apologize if my comments were some of those you took that way CapnZapp. I'm very much a "to each their own game", I was just trying to defend against "gold is useless since you can't buy magic" posts. it's not, there is tons to do with it. If OTOH, all you want to do is buy magic and desire no downtime spending, and the DM isn't willing to put in the work to take the frame work from the 5e DMG to make a magic item economy in their world, then it probably is pointless. But within the base assumptions of 5e there are things to do with it outside of buying magic items. I agree 5e isn't that game, I doubt we'll see a Magic Item Compendium, at least in the same detailed pricing format that we saw in 3.5 That said, if that is the game you want to play, there is nothing wrong with continuing playing d20 formats that totally do support that type of gaming, like 3.5 and Pathfinder. My weekly group almost entirely skipped 4e. We did a couple of games right back when it first came out, but after that, we hightailed it back to 3.5/Pathfinder because 4e didn't fit what we wanted to play. Maybe 6e will swing back the other way, or later in 5e, just as in later 2e they started trending in the direction that 3.x fully went with Magic Item Emporiums, etc. 5e on the other hand has felt like a breath of fresh role playing air to our group since the mid-playtests started. Hopefully that lasts for our group, and hopefully your gaming groups can either find a way to make magic item economies work for you guys or just agree to use a different d20 format that does until such time as either 5e puts out more comprehensive rules or another edition comes that does... [/QUOTE]
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What's the point of gold?
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