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What's the point of gold?
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<blockquote data-quote="Charlaquin" data-source="post: 7517818" data-attributes="member: 6779196"><p>They may not have <em>cared</em> about their level, but that’s not the same thing as level not <em>mattering</em>. Whether they cared or not, at level 5 they had more spells and abilities at their disposal and a higher probability of succeeding on rolls to which their proficiencies applied than at level 1. That makes the level objectively significant, even if they don’t care about its significance.</p><p></p><p></p><p>The simple fact that some classes can cast spells and others can’t proves you wrong. You may not care whether or not your character can cast spells, but the difference between being able to cast spells and not being able to is significant, whether you care about its significance or not.</p><p></p><p></p><p>Sounds like the size of races has meaning to you then, if you’re using it as a determining factor of whether or not you’ll consider playing a race. And there’s something about bards that makes you dislike them and not want to play th. That something is significant.</p><p></p><p></p><p>You <em>like</em> humans, elves, and half-elves. That doesn’t mean other races aren’t significant. Quite the opposite in fact, if the differences between races didn’t matter to you, you wouldn’t have preferences for some over others.</p><p></p><p></p><p>But, see, gold, unlike level, race, and class, does not directly impact what your character can do or how good they are at doing it.</p><p></p><p></p><p>It’s plenty easy to find things to spend gold on, but since none of those things have any mechanical impact, it doesn’t make a difference what you spend it on, any more than it makes a difference what color you wrote that your character’s eyes are. Unless the DM takes it upon themselves to make up ways for your purchases to affect the mechanics, such as giving you advantage on a persuasion roll for having fancy clothes or whatever. And that’s not necessarily a problem. Not everything in the game needs to have mechanical impact. If the stuff I spend my gold on is just for role playing purposes and doesn’t affect the game rules, that’s fine. But then stop acting like it’s important enough to warrant tracking every last copper.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 7517818, member: 6779196"] They may not have [i]cared[/i] about their level, but that’s not the same thing as level not [i]mattering[/i]. Whether they cared or not, at level 5 they had more spells and abilities at their disposal and a higher probability of succeeding on rolls to which their proficiencies applied than at level 1. That makes the level objectively significant, even if they don’t care about its significance. The simple fact that some classes can cast spells and others can’t proves you wrong. You may not care whether or not your character can cast spells, but the difference between being able to cast spells and not being able to is significant, whether you care about its significance or not. Sounds like the size of races has meaning to you then, if you’re using it as a determining factor of whether or not you’ll consider playing a race. And there’s something about bards that makes you dislike them and not want to play th. That something is significant. You [i]like[/i] humans, elves, and half-elves. That doesn’t mean other races aren’t significant. Quite the opposite in fact, if the differences between races didn’t matter to you, you wouldn’t have preferences for some over others. But, see, gold, unlike level, race, and class, does not directly impact what your character can do or how good they are at doing it. It’s plenty easy to find things to spend gold on, but since none of those things have any mechanical impact, it doesn’t make a difference what you spend it on, any more than it makes a difference what color you wrote that your character’s eyes are. Unless the DM takes it upon themselves to make up ways for your purchases to affect the mechanics, such as giving you advantage on a persuasion roll for having fancy clothes or whatever. And that’s not necessarily a problem. Not everything in the game needs to have mechanical impact. If the stuff I spend my gold on is just for role playing purposes and doesn’t affect the game rules, that’s fine. But then stop acting like it’s important enough to warrant tracking every last copper. [/QUOTE]
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