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What's the point of gold?
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<blockquote data-quote="5ekyu" data-source="post: 7523631" data-attributes="member: 6919838"><p>I tend to use the view of tool proficiencies provided in XGtE not the stricter PHN minimal reading.</p><p></p><p>"assumes that a character who has proficiency with a tool also has learned about facets of the trade or profession that are not necessarily associated with the use of the tool."</p><p></p><p>So spotting someone palming cards is a place I would allow your cards proficiency to apply even tho the cards are not in your hand being used by you. </p><p></p><p>Other examples, for example, I allow a cobbler to examine a pair of shoes and gain proficiency bonus for knowing something about their style, where it's from, when it's from etc without the need to actually break out hammer and nail. Similarly reading someone's reactions in a card game over time etc by noticing their betting patterns etc would be another place I allowed cards proficiency to apply. </p><p></p><p>Along similar lines, I would give a character with profession in water vehicles the proficiency to assess the seawothiness (lake, river whatever) of a boat before "using it" by taking it out onto the water. </p><p></p><p>But, certainly a GM could say "no" to any/all of these limiting them to skills alone and tools to actually physical use of the tools with no "facets of the trade or profession" gained at all.</p><p></p><p>That's why for my games the answer would be different and the new skill not needed to "advance" the character concept. The gambler concept is establish by the proficiencies in the gsmes/tools not by an added gambler skill.</p><p></p><p>I would more be inclined to suggest they create a custom background than a new skill to further their concept.</p><p></p><p>But we are discussing different addresses in the same neighborhood and their merits, so we are much closer than those who deny that neighborhood even exists or who cant seem to find it with a GPS, Google maps, a road atlas and an eagle scout... so it's all good.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7523631, member: 6919838"] I tend to use the view of tool proficiencies provided in XGtE not the stricter PHN minimal reading. "assumes that a character who has proficiency with a tool also has learned about facets of the trade or profession that are not necessarily associated with the use of the tool." So spotting someone palming cards is a place I would allow your cards proficiency to apply even tho the cards are not in your hand being used by you. Other examples, for example, I allow a cobbler to examine a pair of shoes and gain proficiency bonus for knowing something about their style, where it's from, when it's from etc without the need to actually break out hammer and nail. Similarly reading someone's reactions in a card game over time etc by noticing their betting patterns etc would be another place I allowed cards proficiency to apply. Along similar lines, I would give a character with profession in water vehicles the proficiency to assess the seawothiness (lake, river whatever) of a boat before "using it" by taking it out onto the water. But, certainly a GM could say "no" to any/all of these limiting them to skills alone and tools to actually physical use of the tools with no "facets of the trade or profession" gained at all. That's why for my games the answer would be different and the new skill not needed to "advance" the character concept. The gambler concept is establish by the proficiencies in the gsmes/tools not by an added gambler skill. I would more be inclined to suggest they create a custom background than a new skill to further their concept. But we are discussing different addresses in the same neighborhood and their merits, so we are much closer than those who deny that neighborhood even exists or who cant seem to find it with a GPS, Google maps, a road atlas and an eagle scout... so it's all good. [/QUOTE]
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