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Whats the point of monkey grip?
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<blockquote data-quote="Lorehead" data-source="post: 2823003" data-attributes="member: 40086"><p>This is incorrect. A Large greatsword deals 3d6 base damage, on average a 3.5 point increase before factoring in crits (PH 114). This is slightly worse than the same character could do simply by Power Attacking for two points of damage.</p><p></p><p>This would be a better deal for a sword-and-board fighter. A Large longsword deals 2d6 points of damage instead of 1d8, a 2.5 point increase, which is significantly more than the same character could get with Power Attack. A Large bastard sword is even better at 2d8 points of damage, a 3.5 point increase. Additionally, this damage increase can exceed the cap on Power Attack. If you frequently <em>polymorph</em> into a Large creature, it's convenient to have a Large weapon on hand.</p><p></p><p>Even this isn't especially useful: sword-and-board fighting is a poor choice if floaty shields are in play (to use Design & Development's nickname), or even if they aren't. You can choose how many points to put into Power Attack, but not to stop using Monkey Grip if your primary weapon is Large, or to alter the trade-off. Power Attack gives you much more flexibility, but the added value of Monkey Grip for a character who already has Power Attack is small or even negative.</p><p></p><p>Monkey Grip does have one legitimate use for a powergamer: it's a prerequisite for Wield Oversized Weapon (<em>Complete Warrior</em> 153). This epic feat removes the penalty. For greatsword users, it's still inferior to taking Epic Prowess twice and dropping the points into Power Attack, It's great, though, for dwarf two-weapon fighters: by combining weapon familiarity, Perfect Two-Weapon Fighting, Oversized Two-Weapon Fighting and Wield Oversized Weapon, they can wield dwarven waraxes in both hands, with -2/-2 on attack rolls, for 2d8 points of base damage plus bonus damage with both.</p></blockquote><p></p>
[QUOTE="Lorehead, post: 2823003, member: 40086"] This is incorrect. A Large greatsword deals 3d6 base damage, on average a 3.5 point increase before factoring in crits (PH 114). This is slightly worse than the same character could do simply by Power Attacking for two points of damage. This would be a better deal for a sword-and-board fighter. A Large longsword deals 2d6 points of damage instead of 1d8, a 2.5 point increase, which is significantly more than the same character could get with Power Attack. A Large bastard sword is even better at 2d8 points of damage, a 3.5 point increase. Additionally, this damage increase can exceed the cap on Power Attack. If you frequently [i]polymorph[/i] into a Large creature, it's convenient to have a Large weapon on hand. Even this isn't especially useful: sword-and-board fighting is a poor choice if floaty shields are in play (to use Design & Development's nickname), or even if they aren't. You can choose how many points to put into Power Attack, but not to stop using Monkey Grip if your primary weapon is Large, or to alter the trade-off. Power Attack gives you much more flexibility, but the added value of Monkey Grip for a character who already has Power Attack is small or even negative. Monkey Grip does have one legitimate use for a powergamer: it's a prerequisite for Wield Oversized Weapon ([i]Complete Warrior[/i] 153). This epic feat removes the penalty. For greatsword users, it's still inferior to taking Epic Prowess twice and dropping the points into Power Attack, It's great, though, for dwarf two-weapon fighters: by combining weapon familiarity, Perfect Two-Weapon Fighting, Oversized Two-Weapon Fighting and Wield Oversized Weapon, they can wield dwarven waraxes in both hands, with -2/-2 on attack rolls, for 2d8 points of base damage plus bonus damage with both. [/QUOTE]
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Whats the point of monkey grip?
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