Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
What's the problem with bringing PCs back from the dead?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Quasqueton" data-source="post: 3371724" data-attributes="member: 3854"><p>A- Character does something “heroic” and dies. If the party is low level, the surviving friends carry the hero’s body to a friendly temple and arrange a raise/resurrection for some expense. If the party is high level, they might can perform the raise/resurrection themselves, still at some expense. The revived hero character can return to the adventures, and the player has a grand story about his character.</p><p></p><p>B- Character does something “heroic” and dies. The party buries the hero. They then accept a new character into their adventures, and the player has a grand story about a previous character.</p><p></p><p>My character dies in a fight with the party against a terrible red dragon to protect the capital city. Taking on that beast saved thousands of people from death by fire, and kept the king and army alive and intact to hold the civilization from falling to barbarians. Are his actions in defense of the kingdom lessened because he can be raised? What about the characters who didn’t die – are they less heroic than the one who fell?</p><p></p><p>How often do PCs die in heroic actions? In my experience, PCs more often die in non-heroic actions (unless you count as heroic stuff like fighting orc raiders in the wilderness).</p><p></p><p></p><p>Or…</p><p></p><p>A- Character gets caught by a crit and dies. If the party is low level, the surviving friends carry the character’s body to a friendly temple and arrange a raise/resurrection for some expense. If the party is high level, they might can perform the raise/resurrection themselves, still at some expense. The revived character can return to the adventures, and the player has a story about his character.</p><p></p><p>B- Character gets caught by a crit and dies. The party buries the character. They then accept a new character into their adventures, and the player has a story about a previous character.</p><p></p><p>There’s nothing definitively heroic about dying. Doing a great deed and living is no different than doing a great deed, dying, and then being raised. The deed was still heroic.</p><p></p><p>Quasqueton</p></blockquote><p></p>
[QUOTE="Quasqueton, post: 3371724, member: 3854"] A- Character does something “heroic” and dies. If the party is low level, the surviving friends carry the hero’s body to a friendly temple and arrange a raise/resurrection for some expense. If the party is high level, they might can perform the raise/resurrection themselves, still at some expense. The revived hero character can return to the adventures, and the player has a grand story about his character. B- Character does something “heroic” and dies. The party buries the hero. They then accept a new character into their adventures, and the player has a grand story about a previous character. My character dies in a fight with the party against a terrible red dragon to protect the capital city. Taking on that beast saved thousands of people from death by fire, and kept the king and army alive and intact to hold the civilization from falling to barbarians. Are his actions in defense of the kingdom lessened because he can be raised? What about the characters who didn’t die – are they less heroic than the one who fell? How often do PCs die in heroic actions? In my experience, PCs more often die in non-heroic actions (unless you count as heroic stuff like fighting orc raiders in the wilderness). Or… A- Character gets caught by a crit and dies. If the party is low level, the surviving friends carry the character’s body to a friendly temple and arrange a raise/resurrection for some expense. If the party is high level, they might can perform the raise/resurrection themselves, still at some expense. The revived character can return to the adventures, and the player has a story about his character. B- Character gets caught by a crit and dies. The party buries the character. They then accept a new character into their adventures, and the player has a story about a previous character. There’s nothing definitively heroic about dying. Doing a great deed and living is no different than doing a great deed, dying, and then being raised. The deed was still heroic. Quasqueton [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What's the problem with bringing PCs back from the dead?
Top