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General Tabletop Discussion
*TTRPGs General
What's the problem with bringing PCs back from the dead?
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<blockquote data-quote="Ourph" data-source="post: 3371734" data-attributes="member: 20239"><p>Good point. I think the equipment issue actually supports the idea that resurrections don't actually "hurt" that much. If equipment is more important and you've got the money to pay for a Resurrection, you're dropping a level but coming back with the same equipment. (ex: 5th level fighter with 5th level equipment comes back as 4th level fighter with 5th level equipment). If equipment is more important than level, then the penalty for Resurrection doesn't hurt much.</p><p></p><p>Of course, if you play in a campaign where new PCs come in at the same level as the other PCs and with equipment appropriate to level based on the DMG table, you might actually be better off dying and making a new character. Getting to choose your equipment from scratch rather than getting only what you find in the campaign can be a major power boost if the DM doesn't have any restrictions on your choices. However, I've rarely seen a game where the DM is that lenient about new PCs. Usually, equipment, level or both are limited for new characters to prevent them from being min/maxed too much.</p></blockquote><p></p>
[QUOTE="Ourph, post: 3371734, member: 20239"] Good point. I think the equipment issue actually supports the idea that resurrections don't actually "hurt" that much. If equipment is more important and you've got the money to pay for a Resurrection, you're dropping a level but coming back with the same equipment. (ex: 5th level fighter with 5th level equipment comes back as 4th level fighter with 5th level equipment). If equipment is more important than level, then the penalty for Resurrection doesn't hurt much. Of course, if you play in a campaign where new PCs come in at the same level as the other PCs and with equipment appropriate to level based on the DMG table, you might actually be better off dying and making a new character. Getting to choose your equipment from scratch rather than getting only what you find in the campaign can be a major power boost if the DM doesn't have any restrictions on your choices. However, I've rarely seen a game where the DM is that lenient about new PCs. Usually, equipment, level or both are limited for new characters to prevent them from being min/maxed too much. [/QUOTE]
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What's the problem with bringing PCs back from the dead?
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