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What's the Problem with Save-or-Die?
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<blockquote data-quote="grimslade" data-source="post: 5842270" data-attributes="member: 6061"><p>Save or Die is ok for a single attack. The death auras and persistent effects that trigger SoDs are fine as an option, but wind up requiring a buff spell to ignore it or being TPK if you don't.</p><p>I like the blindfold option to offset Medusa's gaze with a big penalty to attacks. The combat is memorable and rewarding.</p><p>I like rituals to protect parties from persistent effects, but they should not completely negate the effect. Like the blindfold for medusa, they should impose a penalty to gain protection. Maybe a Life Guarding Ritual causes healing to be reduced or a penalty to damage because the ritual preserves life?</p><p>Finger of Death? Straight up attack resolution. Hit. Roll Save. Fail. Dead. Save. Pass. Neener Neener, you wasted your action.</p><p>Martial characters can trigger SoDs too. Assassin Death Attack, Fighter Decapitating Strike daily, rogue garrote attack SoD These keep the mythic and fantastical alive and eliminate the only spell caster club feeling of SoD.</p><p>You can always institute more or less deadly SoD resolution with rules options. So the more resolution mechanics the merrier.</p></blockquote><p></p>
[QUOTE="grimslade, post: 5842270, member: 6061"] Save or Die is ok for a single attack. The death auras and persistent effects that trigger SoDs are fine as an option, but wind up requiring a buff spell to ignore it or being TPK if you don't. I like the blindfold option to offset Medusa's gaze with a big penalty to attacks. The combat is memorable and rewarding. I like rituals to protect parties from persistent effects, but they should not completely negate the effect. Like the blindfold for medusa, they should impose a penalty to gain protection. Maybe a Life Guarding Ritual causes healing to be reduced or a penalty to damage because the ritual preserves life? Finger of Death? Straight up attack resolution. Hit. Roll Save. Fail. Dead. Save. Pass. Neener Neener, you wasted your action. Martial characters can trigger SoDs too. Assassin Death Attack, Fighter Decapitating Strike daily, rogue garrote attack SoD These keep the mythic and fantastical alive and eliminate the only spell caster club feeling of SoD. You can always institute more or less deadly SoD resolution with rules options. So the more resolution mechanics the merrier. [/QUOTE]
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What's the Problem with Save-or-Die?
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