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General Tabletop Discussion
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What's the rush? Has the "here and now" been replaced by the "next level" attitude?
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<blockquote data-quote="Psychotic Jim" data-source="post: 6281912" data-attributes="member: 547"><p>This is an interesting perspective I'd like to highlight.</p><p></p><p>A lot of other people are throwing around the term "instant gratification". If there's always a focus on "what's next" or long-term planning on levels of progression, etc., then logically that's not truly a focus on instant gratification. It's a focus on a gradual and steady achievement or a long-term progression of power, in other words, a rat-race mentality to get ahead. Forsaking pleasure in the moment (i.e., enjoying what's going on right now) in the hopes of enjoying "the next big thing" to be found at some theoretical time in the future. </p><p></p><p>Enjoying what is going on in the here and now would be more of a focus on "instant" gratification in the sense you are focusing on the here and now. If players are always looking towards the future for long-term growth/meaning, perhaps there needs to be more focus on pleasures of the here-and-now and enjoying what is currently at hand (whether that means changing the culture so that a wider variety of things are preferred or somehow making the earlier levels more enjoyable).</p></blockquote><p></p>
[QUOTE="Psychotic Jim, post: 6281912, member: 547"] This is an interesting perspective I'd like to highlight. A lot of other people are throwing around the term "instant gratification". If there's always a focus on "what's next" or long-term planning on levels of progression, etc., then logically that's not truly a focus on instant gratification. It's a focus on a gradual and steady achievement or a long-term progression of power, in other words, a rat-race mentality to get ahead. Forsaking pleasure in the moment (i.e., enjoying what's going on right now) in the hopes of enjoying "the next big thing" to be found at some theoretical time in the future. Enjoying what is going on in the here and now would be more of a focus on "instant" gratification in the sense you are focusing on the here and now. If players are always looking towards the future for long-term growth/meaning, perhaps there needs to be more focus on pleasures of the here-and-now and enjoying what is currently at hand (whether that means changing the culture so that a wider variety of things are preferred or somehow making the earlier levels more enjoyable). [/QUOTE]
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What's the rush? Has the "here and now" been replaced by the "next level" attitude?
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