Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
What's the rush? Has the "here and now" been replaced by the "next level" attitude?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MoonSong" data-source="post: 6287013" data-attributes="member: 6689464"><p>The world must be backwards if I'm defending [MENTION=22779]Hussar[/MENTION] 's point. But I am, and don't get me wrong I'm as far appart from gamism and specially powergamming. I prefer sessions when more interaction with NPCs and I'm not a fan of combat and challenges all time. I'm fine with having only 40 minutes of fighting for a two hour session. And I consider myself more of a roleplayer, however I don't like acting as if my character is very good at something when he/she isn't. And because of that I like leveling up, I like to fully realize the concept I'm looking forward to play. </p><p></p><p>This has nothing to do with wanting a superhero, not by any measure. But some concepts are complicated at low level, and sometimes you just struggle to play the character you are trying to play and end up playing something else. Once on a core only game I just wanted to level-up, but it had nothing to do with just wishing more power, or not enjoying the right now. I quite enjoyed the game, the world was compelling and NPCs were colorful and live. The only problem was my character, I wanted to play a truly peasant sorcerer, one concerned with mundane life and who wasn't affraid of getting into a fight and in fact enjoyed melee. The problem was that my character looked like a reckless moron who was always getting pummeled very quickly into a fight, I really needed those levels to stay awake a full fight and to stop struggling to hit the wide side of a barn.</p><p></p><p>Also, this all comes to recognizing variety in playstyle, there is no need to declare badwrongfun a style different from your own. It all comes to tolerance.</p></blockquote><p></p>
[QUOTE="MoonSong, post: 6287013, member: 6689464"] The world must be backwards if I'm defending [MENTION=22779]Hussar[/MENTION] 's point. But I am, and don't get me wrong I'm as far appart from gamism and specially powergamming. I prefer sessions when more interaction with NPCs and I'm not a fan of combat and challenges all time. I'm fine with having only 40 minutes of fighting for a two hour session. And I consider myself more of a roleplayer, however I don't like acting as if my character is very good at something when he/she isn't. And because of that I like leveling up, I like to fully realize the concept I'm looking forward to play. This has nothing to do with wanting a superhero, not by any measure. But some concepts are complicated at low level, and sometimes you just struggle to play the character you are trying to play and end up playing something else. Once on a core only game I just wanted to level-up, but it had nothing to do with just wishing more power, or not enjoying the right now. I quite enjoyed the game, the world was compelling and NPCs were colorful and live. The only problem was my character, I wanted to play a truly peasant sorcerer, one concerned with mundane life and who wasn't affraid of getting into a fight and in fact enjoyed melee. The problem was that my character looked like a reckless moron who was always getting pummeled very quickly into a fight, I really needed those levels to stay awake a full fight and to stop struggling to hit the wide side of a barn. Also, this all comes to recognizing variety in playstyle, there is no need to declare badwrongfun a style different from your own. It all comes to tolerance. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What's the rush? Has the "here and now" been replaced by the "next level" attitude?
Top