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*TTRPGs General
What's the strangest bit of character research you've ever done?
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<blockquote data-quote="d4" data-source="post: 1087294" data-attributes="member: 12699"><p>for Brother Onion, a lecherous, impious priest / forgery expert in a GURPS fantasy Renaissance campaign, i had to refamiliarize myself with the <em>Decameron</em>, a book of 14th century Italian erotica.</p><p></p><p>the campaign before that was a GURPS near-future sci fi game, and i played Wong Shan Mao, the starship's Chinese chief engineer from Singapore. he happened to be a devout Taoist, and also had a habit of consulting the I Ching before any major decision. i brought a copy of the Tao Te Ching and the I Ching with me to every game session, and i would often generate hexagrams and look them up in the I Ching during play. oftentimes, even though what the Oracle said made no sense to us players, the GM would nod knowingly...</p><p></p><p>we even ended up naming the ship through the I Ching. no one could think of a decent name, so Mao consulted the Oracle. one of the lines of the hexagram he got stated, "It is bad luck to ignore your sacred tortoise." since our ship <em>was</em> vaguely turtle-shaped, we immediately became the crew of the inimitable S.S. Sacred Tortoise. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="d4, post: 1087294, member: 12699"] for Brother Onion, a lecherous, impious priest / forgery expert in a GURPS fantasy Renaissance campaign, i had to refamiliarize myself with the [i]Decameron[/i], a book of 14th century Italian erotica. the campaign before that was a GURPS near-future sci fi game, and i played Wong Shan Mao, the starship's Chinese chief engineer from Singapore. he happened to be a devout Taoist, and also had a habit of consulting the I Ching before any major decision. i brought a copy of the Tao Te Ching and the I Ching with me to every game session, and i would often generate hexagrams and look them up in the I Ching during play. oftentimes, even though what the Oracle said made no sense to us players, the GM would nod knowingly... we even ended up naming the ship through the I Ching. no one could think of a decent name, so Mao consulted the Oracle. one of the lines of the hexagram he got stated, "It is bad luck to ignore your sacred tortoise." since our ship [i]was[/i] vaguely turtle-shaped, we immediately became the crew of the inimitable S.S. Sacred Tortoise. :) [/QUOTE]
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What's the strangest bit of character research you've ever done?
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