Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
What's the strangest house rule you've ever heard of?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Chronosome" data-source="post: 937202" data-attributes="member: 274"><p>Here's a pair of "what I do" house rules related to some discussion in this thread:</p><p></p><p>-When someone's taking too long, "chessing" a combat action (in the past I've had at least two players notorious for this) I bust out "okay, you're <strong>delaying</strong>" after about thirty seconds. That way, the combat environment is changing around them, so they're forced to think a little quicker in the future... And, hey, that's part of what the delay action is! A PC taking some time to wait and think...</p><p></p><p>-If a newbie shows up to the table, or a PC dies that player's allowed to make a character one level lower than the highest PC's level. This doesn't let the new guy overshadow the fact that the original party has earned their place, IMO.</p><p></p><p>And here's two house rules you guys might think are strange:</p><p></p><p>--In a great game I've played in, run by another EN Worlder, PCs didn't roll HP--every character got 75% of their maximum. (My DM's attempt at keeping character generation less random and fairer to the players.)</p><p></p><p>--In the game I ran, getting raised from the dead incurred no level or Constitution loss...but you could only die three times. Your third death was your last. In a good, character-rich game, I think death is its own punishment...I don't believe a character should lose a level because of bad luck. I even had an ancient religious myth called "The Pact of Three" which explained it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Chronosome, post: 937202, member: 274"] Here's a pair of "what I do" house rules related to some discussion in this thread: -When someone's taking too long, "chessing" a combat action (in the past I've had at least two players notorious for this) I bust out "okay, you're [b]delaying[/b]" after about thirty seconds. That way, the combat environment is changing around them, so they're forced to think a little quicker in the future... And, hey, that's part of what the delay action is! A PC taking some time to wait and think... -If a newbie shows up to the table, or a PC dies that player's allowed to make a character one level lower than the highest PC's level. This doesn't let the new guy overshadow the fact that the original party has earned their place, IMO. And here's two house rules you guys might think are strange: --In a great game I've played in, run by another EN Worlder, PCs didn't roll HP--every character got 75% of their maximum. (My DM's attempt at keeping character generation less random and fairer to the players.) --In the game I ran, getting raised from the dead incurred no level or Constitution loss...but you could only die three times. Your third death was your last. In a good, character-rich game, I think death is its own punishment...I don't believe a character should lose a level because of bad luck. I even had an ancient religious myth called "The Pact of Three" which explained it. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What's the strangest house rule you've ever heard of?
Top