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What's the term for these type of RPGs?
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<blockquote data-quote="Celebrim" data-source="post: 9337406" data-attributes="member: 4937"><p>If the game doesn't have contested propositions in the traditional sense, my general term for them is "story games". Basically you can tell a story game because the typical play loop doesn't involve rolling dice but talking things out. Alot of these can be recognized by the fact that if they have fortune at all they have fortune at the beginning where a fortune determines the outcome of the scene and you play out what has been decreed imaginatively. Amber Diceless in my opinion is a story game, for example.</p><p></p><p>If they go much further into unstructured play than that in that they have no real way to determine a winner or loser (except maybe by an Apples to Apples style vote) and you play just for the joy of roleplaying, then I tend to think of them as "theater games". Think of the sort of games they play on "Whose Line is it Anyway". Those are theater games.</p><p></p><p>If on the other hand they go the other way and you do have a traditional RPG proposition->fortune->outcome loops but they aren't open ended and aren't free form then I tend to agree with the consensus that they are "indy games" as they aren't really likely to have any particular mechanism in common, but are usually joined by the philosophy that a good game should do one thing and one thing only and deliver on that experience. Some story games are indy games, and some indy games are story games, but there isn't any required connection between the two.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 9337406, member: 4937"] If the game doesn't have contested propositions in the traditional sense, my general term for them is "story games". Basically you can tell a story game because the typical play loop doesn't involve rolling dice but talking things out. Alot of these can be recognized by the fact that if they have fortune at all they have fortune at the beginning where a fortune determines the outcome of the scene and you play out what has been decreed imaginatively. Amber Diceless in my opinion is a story game, for example. If they go much further into unstructured play than that in that they have no real way to determine a winner or loser (except maybe by an Apples to Apples style vote) and you play just for the joy of roleplaying, then I tend to think of them as "theater games". Think of the sort of games they play on "Whose Line is it Anyway". Those are theater games. If on the other hand they go the other way and you do have a traditional RPG proposition->fortune->outcome loops but they aren't open ended and aren't free form then I tend to agree with the consensus that they are "indy games" as they aren't really likely to have any particular mechanism in common, but are usually joined by the philosophy that a good game should do one thing and one thing only and deliver on that experience. Some story games are indy games, and some indy games are story games, but there isn't any required connection between the two. [/QUOTE]
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What's the term for these type of RPGs?
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