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What's the worst spell?
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<blockquote data-quote="Chikiko Saotome" data-source="post: 7154661" data-attributes="member: 6877887"><p>I agree it, it would be silly to cast it every round. Realistically you'd cast it perhaps every other round or maybe once a fight to help ensure you land that one really big hit. what gives this spell a bad taste is having to sacrifice doing something now to gain and advantage later. EKs however can mitigate the loss of their standard action by using a bonus action attack.</p><p></p><p>as for sorcerers, in the over all scheme of things it doesn't really matter if you quicken the cantrip and cast a normal spell or quicken the normal spell and cast a cantrip your still able to fireball, scorching ray, or magic missile something on the same round that you cast true strike and then on the next round you can cast a spell with an attack roll with advantage. that isn't a horrible use of your actions. As for using a heigtened control spell that really is based on the kind of character you play and your current level. at level 3 the top 2 choices for metamagic are often quicken and twin, especially for those that have a more blaster type play style. if you want to play a controller style sorcerer than obviously yes this is all very point less because you probably don't even have any spells that require an attacks as your entire focus is on spells that require saves. </p><p></p><p>also taking heighten at level 3 is pretty hard core, in my personal opinion, as you only have 3 sp points at that point. granted at level 3 quicken burns up 2/3 of your SP in one sitting, you could then burn spell slots to reg obviously i don't play a control sorcerer and i try to minimize the number of concentration spells that i know. As most control spells are concentration, that wouldn't really be on top actions to take next list. where as quicking an attack this round so that i can get advantage next round is actually somewhat tempting to me. The next time i need to pick a cantrip, i will actually be considering this very carefully, before picking my spells. My style of play could actually benefit quite a bit from this kind of tactic.</p></blockquote><p></p>
[QUOTE="Chikiko Saotome, post: 7154661, member: 6877887"] I agree it, it would be silly to cast it every round. Realistically you'd cast it perhaps every other round or maybe once a fight to help ensure you land that one really big hit. what gives this spell a bad taste is having to sacrifice doing something now to gain and advantage later. EKs however can mitigate the loss of their standard action by using a bonus action attack. as for sorcerers, in the over all scheme of things it doesn't really matter if you quicken the cantrip and cast a normal spell or quicken the normal spell and cast a cantrip your still able to fireball, scorching ray, or magic missile something on the same round that you cast true strike and then on the next round you can cast a spell with an attack roll with advantage. that isn't a horrible use of your actions. As for using a heigtened control spell that really is based on the kind of character you play and your current level. at level 3 the top 2 choices for metamagic are often quicken and twin, especially for those that have a more blaster type play style. if you want to play a controller style sorcerer than obviously yes this is all very point less because you probably don't even have any spells that require an attacks as your entire focus is on spells that require saves. also taking heighten at level 3 is pretty hard core, in my personal opinion, as you only have 3 sp points at that point. granted at level 3 quicken burns up 2/3 of your SP in one sitting, you could then burn spell slots to reg obviously i don't play a control sorcerer and i try to minimize the number of concentration spells that i know. As most control spells are concentration, that wouldn't really be on top actions to take next list. where as quicking an attack this round so that i can get advantage next round is actually somewhat tempting to me. The next time i need to pick a cantrip, i will actually be considering this very carefully, before picking my spells. My style of play could actually benefit quite a bit from this kind of tactic. [/QUOTE]
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