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What's this about a plagiarized map in Conan: City of Shadizar?
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<blockquote data-quote="Garnfellow" data-source="post: 2015701" data-attributes="member: 1223"><p>Assuming that the artist expected to be paid, it should be very easy. I doubt anyone in the RPG industry does anything on a cash basis -- meaning that, in the US at least, the artist would have had to supply basic tax info, including SS #, address, etc.</p><p></p><p>But really, I still think people are looking way too hard for some sort of elaborate scheme or criminal mastermind to explain this gaffe, when a simple mistake is as likely as any other explanation. Although it's incredibly embarrassing, accidentally confusing a placeholder or draft graphic for the final graphic is neither hard to do nor is it unprecedented. <em>When you hear hooves, think horses, not zebras.</em></p><p></p><p>After all, I'm pretty sure that this is the same boxed set that had typos on the back cover. Which to me suggests that the most likely "culprit" could be Mongoose's own production process: trying to do too much with too few resources in too short a timeframe. This theory, at least, is backed up by a long, serial history of QC failures.</p></blockquote><p></p>
[QUOTE="Garnfellow, post: 2015701, member: 1223"] Assuming that the artist expected to be paid, it should be very easy. I doubt anyone in the RPG industry does anything on a cash basis -- meaning that, in the US at least, the artist would have had to supply basic tax info, including SS #, address, etc. But really, I still think people are looking way too hard for some sort of elaborate scheme or criminal mastermind to explain this gaffe, when a simple mistake is as likely as any other explanation. Although it's incredibly embarrassing, accidentally confusing a placeholder or draft graphic for the final graphic is neither hard to do nor is it unprecedented. [i]When you hear hooves, think horses, not zebras.[/i] After all, I'm pretty sure that this is the same boxed set that had typos on the back cover. Which to me suggests that the most likely "culprit" could be Mongoose's own production process: trying to do too much with too few resources in too short a timeframe. This theory, at least, is backed up by a long, serial history of QC failures. [/QUOTE]
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What's this about a plagiarized map in Conan: City of Shadizar?
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