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<blockquote data-quote="ARandomGod" data-source="post: 2167569" data-attributes="member: 17296"><p>Wait... does that feat allow you to cast a particular spell level a character level (or more) before you actually can? I didn't know there was anything that did that...</p><p></p><p>I've either been playing that feat wrong, however, or this is a completely different feat than the one called 'spellcasting prodigy' that I know.</p><p></p><p>On the other hand, the second you can actually cast second level spells, even if it's only once per day, I'm pretty sure you meet a prerequisite that says 'ability to cast second level spells'.</p><p></p><p></p><p></p><p></p><p>I have to agree with you that I see a flaw in logic being used. However, I see the flaw in your logic... I'm not saying this to attempt any twisting. On the other hand, I say "he who smelt it, dealt it", by which I mean that you're accustion of twisting english to fit a specific definition points to the likelyhood that you tend to do just that (speaking in a purely psychological sense). </p><p></p><p></p><p></p><p>Yes...</p><p>There seems to be a miscommunication there. I was agreeing that it does not refer to charges, or to what powers the spells. I was agreeing that the charges are not being referenced here. The spells were. All of them, and all of them magic missile spells.</p><p></p><p>It's simple math. In a staff with 50 charges, if it takes one charge to cast magic missile, there are not only 50 charges, but 50 magic missile spells.</p><p></p><p>In a staff with 50 charges, if it takes 2 charges to cast scorching ray and one to cast magic missile, there are either 25 scorching ray spells, or 50 magic missile spells, or some combination thereof that can be determined using the mathmatics of the charges it takes to cast each spell..</p><p></p><p>In a staff with 50 charges, where it takes two charges to cast scorching ray, and two charges to cast acid arrow, there are 25 spells, which must be a combination of scorching ray(s) and acid arrow(s)</p><p></p><p>But there is more than one spell in the magic missile only staff. There are 50.</p><p>And there are more than two spells in the scorching ray/magic missile staff, there are between 25 and 50.</p><p>And in the staff with scorching ray and acid arrow there are more than two spells. There are 25.</p><p></p><p>Once some of those spells have been used, there are less than the original number of spells...</p></blockquote><p></p>
[QUOTE="ARandomGod, post: 2167569, member: 17296"] Wait... does that feat allow you to cast a particular spell level a character level (or more) before you actually can? I didn't know there was anything that did that... I've either been playing that feat wrong, however, or this is a completely different feat than the one called 'spellcasting prodigy' that I know. On the other hand, the second you can actually cast second level spells, even if it's only once per day, I'm pretty sure you meet a prerequisite that says 'ability to cast second level spells'. I have to agree with you that I see a flaw in logic being used. However, I see the flaw in your logic... I'm not saying this to attempt any twisting. On the other hand, I say "he who smelt it, dealt it", by which I mean that you're accustion of twisting english to fit a specific definition points to the likelyhood that you tend to do just that (speaking in a purely psychological sense). Yes... There seems to be a miscommunication there. I was agreeing that it does not refer to charges, or to what powers the spells. I was agreeing that the charges are not being referenced here. The spells were. All of them, and all of them magic missile spells. It's simple math. In a staff with 50 charges, if it takes one charge to cast magic missile, there are not only 50 charges, but 50 magic missile spells. In a staff with 50 charges, if it takes 2 charges to cast scorching ray and one to cast magic missile, there are either 25 scorching ray spells, or 50 magic missile spells, or some combination thereof that can be determined using the mathmatics of the charges it takes to cast each spell.. In a staff with 50 charges, where it takes two charges to cast scorching ray, and two charges to cast acid arrow, there are 25 spells, which must be a combination of scorching ray(s) and acid arrow(s) But there is more than one spell in the magic missile only staff. There are 50. And there are more than two spells in the scorching ray/magic missile staff, there are between 25 and 50. And in the staff with scorching ray and acid arrow there are more than two spells. There are 25. Once some of those spells have been used, there are less than the original number of spells... [/QUOTE]
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