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Whats up with 10/magic damage reduction?
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<blockquote data-quote="Set" data-source="post: 4149622" data-attributes="member: 41584"><p>10/+1 was replaced in 3.5 with 10/magic or 10/silver, etc.</p><p></p><p>10/magic means that magic weapons are required (of any plus).</p><p></p><p>Other options include 10/silver, 10/bludgeoning, 10/slashing, 10/piercing, 10/cold iron, 10/epic, 10/good, 10/evil, 10/lawful, 10/chaotic, 10/adamantine and 10/jade.</p><p></p><p>This change from 3.0s 10/+1, 10/+2, etc. system was said to be because the designers didn't like 'golf bag syndrome' in which a Fighter might need a 'sword caddy' following him around with an assortment of weapons needed to overcome this or that DR.</p><p></p><p>Raise your hand if this argument makes no sense, since a 3.0 Fighter would just need one sword, of as high a plus as he could find, while a 3.5 Fighter might well need a sword caddy to carry the 13 or so types of weapons he would need to overcome the 13 or so types of DR that were added to the system...</p><p></p><p>"Let's invent an imaginary problem, and literally *create* the problem with the 'fix' for said imaginary problem!"</p><p></p><p>It's like going to the mechanic for a check-up and he breaks six things in the process of determining that nothing *was* wrong with your car...</p></blockquote><p></p>
[QUOTE="Set, post: 4149622, member: 41584"] 10/+1 was replaced in 3.5 with 10/magic or 10/silver, etc. 10/magic means that magic weapons are required (of any plus). Other options include 10/silver, 10/bludgeoning, 10/slashing, 10/piercing, 10/cold iron, 10/epic, 10/good, 10/evil, 10/lawful, 10/chaotic, 10/adamantine and 10/jade. This change from 3.0s 10/+1, 10/+2, etc. system was said to be because the designers didn't like 'golf bag syndrome' in which a Fighter might need a 'sword caddy' following him around with an assortment of weapons needed to overcome this or that DR. Raise your hand if this argument makes no sense, since a 3.0 Fighter would just need one sword, of as high a plus as he could find, while a 3.5 Fighter might well need a sword caddy to carry the 13 or so types of weapons he would need to overcome the 13 or so types of DR that were added to the system... "Let's invent an imaginary problem, and literally *create* the problem with the 'fix' for said imaginary problem!" It's like going to the mechanic for a check-up and he breaks six things in the process of determining that nothing *was* wrong with your car... [/QUOTE]
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Whats up with 10/magic damage reduction?
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