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What's Up With The Monk?
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<blockquote data-quote="Zarrock God of Evil" data-source="post: 282296" data-attributes="member: 2025"><p>In the RttToEE campaign we've been playing the monk has been the strongest character BY FAR until this point. Beware these minor spoilers:</p><p>*</p><p>*</p><p>*</p><p>**</p><p>*</p><p>*</p><p>**</p><p>*</p><p>*</p><p>*</p><p>The cultists in town used lots of subterfuge and stealth in their dealing with their party. Druid was easy game alone in the grove - no chance of escape. The barbarian was charmed trying to rescue the druid. The monk easily escaped and made all his saves on the way out of the mill (where the druid was kept). During a hectic horse and wagon chase to the moathouse the monk really shone. Tumbling from cart to cart, engaging enemies off-balance, deflecting arrows and being the only survivor when the villains cart crashed mercilessly into a big rock after one of the horses was shot to death. </p><p></p><p>Against the Dragon, only a few of the party were still standing after the battle - among them the monk who had taken a lot of damage - but nothing compared to the fighter and paladin (who were both disabled). Monks ability to get out of the way of breath weapons and spell effects while still acting up-front and lightening the damage load of the fighters is terrific.</p><p></p><p>In the Moathouse Dungeon, the ghouls and ghasts ambushed the weakened party and paralyzed most of them. Only the extreme mobility and good saves of the monk and quick thinking of the remaining sorcerer saved the party from being annihilated. Still, two characters were lost to Coup-de-Graces....</p><p></p><p>Funny thing is: I rolled up an NPC monk before these adventures (levels 1-3) to show that the monk was a viable class. I didn't know before-hand that one of the players was dying to play the monk. So I decided to go with two monks in the group for the first series of adventures. My NPC monk never really shone - he did a fair job but nothing more - while the PC Monk was leading the group performance-wise from the beginning. Depends on the person playing the monk IMO...</p></blockquote><p></p>
[QUOTE="Zarrock God of Evil, post: 282296, member: 2025"] In the RttToEE campaign we've been playing the monk has been the strongest character BY FAR until this point. Beware these minor spoilers: * * * ** * * ** * * * The cultists in town used lots of subterfuge and stealth in their dealing with their party. Druid was easy game alone in the grove - no chance of escape. The barbarian was charmed trying to rescue the druid. The monk easily escaped and made all his saves on the way out of the mill (where the druid was kept). During a hectic horse and wagon chase to the moathouse the monk really shone. Tumbling from cart to cart, engaging enemies off-balance, deflecting arrows and being the only survivor when the villains cart crashed mercilessly into a big rock after one of the horses was shot to death. Against the Dragon, only a few of the party were still standing after the battle - among them the monk who had taken a lot of damage - but nothing compared to the fighter and paladin (who were both disabled). Monks ability to get out of the way of breath weapons and spell effects while still acting up-front and lightening the damage load of the fighters is terrific. In the Moathouse Dungeon, the ghouls and ghasts ambushed the weakened party and paralyzed most of them. Only the extreme mobility and good saves of the monk and quick thinking of the remaining sorcerer saved the party from being annihilated. Still, two characters were lost to Coup-de-Graces.... Funny thing is: I rolled up an NPC monk before these adventures (levels 1-3) to show that the monk was a viable class. I didn't know before-hand that one of the players was dying to play the monk. So I decided to go with two monks in the group for the first series of adventures. My NPC monk never really shone - he did a fair job but nothing more - while the PC Monk was leading the group performance-wise from the beginning. Depends on the person playing the monk IMO... [/QUOTE]
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