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What's Up With The Monk?
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<blockquote data-quote="Gizzard" data-source="post: 286977" data-attributes="member: 527"><p>How about 5th level? ;-) </p><p></p><p>It might be possible to make a non-suckful Monk at 10th, but for a lot of campaigns thats nine long, dull levels of suckage. </p><p></p><p>Actually, here, I'll just post my Monk for comparison. One thing to note is that I made him at the beginning of 3E and didn't min-max him; I just picked a bunch of Feats and Skills that sounded "Monk-ly". The Skills worked out fine, the Feats are ... um ... sub-optimal. </p><p></p><p>Monk: Lo Fan Race:Human</p><p>Level: 5</p><p></p><p>STR:15 DEX:18 CON:13 INT:10 WIS:16 CHA:9</p><p></p><p>HPS:37 AC:18 (flat:14, touch:18) INIT:+8</p><p>SAVES: </p><p>Ref +8 (w/Evasion)</p><p>Fort +5 </p><p>Will +7 (+9 w/Still Mind)</p><p></p><p>Unarmed +5 1d8+2</p><p>Flurry +3/+3 1d8+2,1d8+2</p><p>Dagger+1 +6 1d4+3</p><p>Dagger(throw) +7 1d4</p><p></p><p>Specials: Stunning Attack (5x @ DC15), Fast Move (40'), Flurry, Evasion, Deflect Arrows, Still Mind, Monk Weapon Proficient, Slow Fall (20'), Purity of Body, Unarmed Strike, AC Bonus.</p><p></p><p>Feats: Combat Reflexes, Improved Initiative, Dodge</p><p></p><p>Skills: Balance +12, Climb +9, Jump +9, Move Silent +10, Tumble +14, Hide +10, Listen +5</p></blockquote><p></p>
[QUOTE="Gizzard, post: 286977, member: 527"] How about 5th level? ;-) It might be possible to make a non-suckful Monk at 10th, but for a lot of campaigns thats nine long, dull levels of suckage. Actually, here, I'll just post my Monk for comparison. One thing to note is that I made him at the beginning of 3E and didn't min-max him; I just picked a bunch of Feats and Skills that sounded "Monk-ly". The Skills worked out fine, the Feats are ... um ... sub-optimal. Monk: Lo Fan Race:Human Level: 5 STR:15 DEX:18 CON:13 INT:10 WIS:16 CHA:9 HPS:37 AC:18 (flat:14, touch:18) INIT:+8 SAVES: Ref +8 (w/Evasion) Fort +5 Will +7 (+9 w/Still Mind) Unarmed +5 1d8+2 Flurry +3/+3 1d8+2,1d8+2 Dagger+1 +6 1d4+3 Dagger(throw) +7 1d4 Specials: Stunning Attack (5x @ DC15), Fast Move (40'), Flurry, Evasion, Deflect Arrows, Still Mind, Monk Weapon Proficient, Slow Fall (20'), Purity of Body, Unarmed Strike, AC Bonus. Feats: Combat Reflexes, Improved Initiative, Dodge Skills: Balance +12, Climb +9, Jump +9, Move Silent +10, Tumble +14, Hide +10, Listen +5 [/QUOTE]
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