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What's Up With The Monk?
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<blockquote data-quote="Shard O'Glase" data-source="post: 289390" data-attributes="member: 1134"><p>I was going to make a monk like aspumens to show that they could be competent fighters, and in anything but gladitorial pit fights might own the fighter shown in the above thread. I would of made a combo boots item of striding and springing/elven kind as well though and maybe a monks belt instead of boots of speed, and change other items to different slot duplicates.. And while ready attack works wonders, you have to see the person for your readied aciton to work. With a monks movement especially when fighting some guy in full plate he can easily make an attack, get out of sight hide and then attack again, maybe next time wait a minute or two, anytime the fighter is stunned maybe drop a full attack, or make off with the dropped weapons the fighter leaves behind when stunned.</p><p></p><p>Again in a straight up fight, the fighter will and should win. But the fighter can't back up the rouge in stealth missions/ and still hang in the thick of a mellee fight, the fighter can't chat up npcs with diplomacy, can't tumble in to avoid attack of opportunity and many other cool tactics. I've always said the fighter actually sucks, he may be the best in his field but he sucks so bad at everything else he either needs more skills or should be even better in a fight.</p></blockquote><p></p>
[QUOTE="Shard O'Glase, post: 289390, member: 1134"] I was going to make a monk like aspumens to show that they could be competent fighters, and in anything but gladitorial pit fights might own the fighter shown in the above thread. I would of made a combo boots item of striding and springing/elven kind as well though and maybe a monks belt instead of boots of speed, and change other items to different slot duplicates.. And while ready attack works wonders, you have to see the person for your readied aciton to work. With a monks movement especially when fighting some guy in full plate he can easily make an attack, get out of sight hide and then attack again, maybe next time wait a minute or two, anytime the fighter is stunned maybe drop a full attack, or make off with the dropped weapons the fighter leaves behind when stunned. Again in a straight up fight, the fighter will and should win. But the fighter can't back up the rouge in stealth missions/ and still hang in the thick of a mellee fight, the fighter can't chat up npcs with diplomacy, can't tumble in to avoid attack of opportunity and many other cool tactics. I've always said the fighter actually sucks, he may be the best in his field but he sucks so bad at everything else he either needs more skills or should be even better in a fight. [/QUOTE]
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