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What's Up With The Monk?
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<blockquote data-quote="Shard O'Glase" data-source="post: 293394" data-attributes="member: 1134"><p>I almost never use the rogue in class balance discussions because he is signifigantly better than most other classes. I think the monk is perfectly balanced with the fighter/ranger/barb/bard/and low level arcane casters. Divine casters are always too powerful, and so is an effectively built rogue. As you pointed out the rogue can sorta hang in a fight, and yet still rules in out of combat and utility purposes. Considering his edge in skills he should be more online with the wiz/sor in fighting techniques, but nope he sometimes even outdoes the fighters.(I don't like nerfing classes so I'm more for boosting the skills of other classes so they are more able to function in out of combat scenarios) But I digress, for the monk I completly disagree with the idea that defense is a selfish choice. If anything not having defense is the selfesh choice as you frequently don't contribute as you stare slack jawed in a hold spell, or you draw resources from the party in heals and disels so you can contribute and fullfill your role in the party.</p><p></p><p>Further more at low levels a wiz/sor is almost as good at fighting as a monk, or even a fighter. Because they all suck massively. Low levels basically only prove that yes they all do suck at fighting and the difference of suckage isn't that much yet. Levels do make the suckage spread increase until fighters don't suck and actually rock and wiz/sor still do suck. But level 1-1 comparisons virtually mean nothing because at that level you really don't see much of a differnce in any classes combat skills.</p></blockquote><p></p>
[QUOTE="Shard O'Glase, post: 293394, member: 1134"] I almost never use the rogue in class balance discussions because he is signifigantly better than most other classes. I think the monk is perfectly balanced with the fighter/ranger/barb/bard/and low level arcane casters. Divine casters are always too powerful, and so is an effectively built rogue. As you pointed out the rogue can sorta hang in a fight, and yet still rules in out of combat and utility purposes. Considering his edge in skills he should be more online with the wiz/sor in fighting techniques, but nope he sometimes even outdoes the fighters.(I don't like nerfing classes so I'm more for boosting the skills of other classes so they are more able to function in out of combat scenarios) But I digress, for the monk I completly disagree with the idea that defense is a selfish choice. If anything not having defense is the selfesh choice as you frequently don't contribute as you stare slack jawed in a hold spell, or you draw resources from the party in heals and disels so you can contribute and fullfill your role in the party. Further more at low levels a wiz/sor is almost as good at fighting as a monk, or even a fighter. Because they all suck massively. Low levels basically only prove that yes they all do suck at fighting and the difference of suckage isn't that much yet. Levels do make the suckage spread increase until fighters don't suck and actually rock and wiz/sor still do suck. But level 1-1 comparisons virtually mean nothing because at that level you really don't see much of a differnce in any classes combat skills. [/QUOTE]
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