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What's Up With The Monk?
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<blockquote data-quote="Hejdun" data-source="post: 294551" data-attributes="member: 839"><p>Without a good strength score, you'll end up doing maybe 1d20+5 damage a hit, which isn't that good at level 20. Compared to a fighter's possible 3d6+16, your damage sucks.</p><p></p><p></p><p></p><p>This is where stat dependancy comes in. After giving your highest stats to Wis and Dex (and possibly Str), your Con will most likely be average, if that. Whereas a fighter can afford to pump Con, you can't. That means your hit points suffer more than the d8 reflects.</p><p></p><p></p><p></p><p>This, IMHO, is what absolutely kills the monk. Their stat dependancy makes them neutered unless you are playing in a campaign that allows high stats (like 5d6 drop two, or 40 point point buy, etc.).</p><p></p><p></p><p></p><p>I really don't think this is a problem. There are several other classes that deserve 6 skill points a level more than a monk.</p><p></p><p></p><p></p><p>Agreed, Ki Strike blows. And the magical weapon equivelant for a monk costs THREE TIMES as much as a magical weapon.</p><p></p><p>[qupte]Third, the monk's SR is lame. I wouldn't object to the fact that you get it so late if it weren't for the fact that the SR is so low. By the time you get it it is too weak to do much for you and there is no way to boost it through abilities or feats.</p></blockquote><p></p><p>IIRC, a monk's SR is 10+level, which means you'll be able to ignore 45% of the spells flung at you by an equal level mage. That's hardly shabby.</p><p></p><p></p><p></p><p>KI STRAPS! Best thing for monks since... well, I can't think of anything, but they are good.</p><p></p><p></p><p></p><p>But rogues have damage protential that monks don't have.</p><p></p><p></p><p></p><p>But the thing is, in a typical DnD campaign, the niche that the monk fills just doesn't help out the party that much.</p><p>[/QUOTE]</p>
[QUOTE="Hejdun, post: 294551, member: 839"] Without a good strength score, you'll end up doing maybe 1d20+5 damage a hit, which isn't that good at level 20. Compared to a fighter's possible 3d6+16, your damage sucks. This is where stat dependancy comes in. After giving your highest stats to Wis and Dex (and possibly Str), your Con will most likely be average, if that. Whereas a fighter can afford to pump Con, you can't. That means your hit points suffer more than the d8 reflects. This, IMHO, is what absolutely kills the monk. Their stat dependancy makes them neutered unless you are playing in a campaign that allows high stats (like 5d6 drop two, or 40 point point buy, etc.). I really don't think this is a problem. There are several other classes that deserve 6 skill points a level more than a monk. Agreed, Ki Strike blows. And the magical weapon equivelant for a monk costs THREE TIMES as much as a magical weapon. [qupte]Third, the monk's SR is lame. I wouldn't object to the fact that you get it so late if it weren't for the fact that the SR is so low. By the time you get it it is too weak to do much for you and there is no way to boost it through abilities or feats. [/quote] IIRC, a monk's SR is 10+level, which means you'll be able to ignore 45% of the spells flung at you by an equal level mage. That's hardly shabby. KI STRAPS! Best thing for monks since... well, I can't think of anything, but they are good. But rogues have damage protential that monks don't have. But the thing is, in a typical DnD campaign, the niche that the monk fills just doesn't help out the party that much. [/QUOTE]
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