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What's Up With The Monk?
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<blockquote data-quote="Hakkenshi" data-source="post: 300375" data-attributes="member: 5457"><p>Yes, my entire point on the question of the encounter was a level 7 character is a poor CR 7.</p><p></p><p>Have any level 7 character solo a Hill Giant, and the odds are generally in favour of the Giant. A character is generally not able to beat an encounter of a level equal to his own alone. It's extreme luck if he wins. My group and I tested many level 4 characters in single combat against a Minotaur, for example. Then a Carrion Crawler. Unless a spellcaster gets initiative, he's toast; if he does, he has about a 1-in-3 chance, I figure. Maybe less. And since your odds of winning decrease with the number of opponents...</p><p></p><p>Still, I'd love to see someone make a level 5 character that can take down a Troll all by his lonesome <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>I find that the best way to challenge my group is to have many lower-level opponents; otherwise, they gang up and bash. Two level 6 monks would make for a more challenging battle (depending on party status--you said they were injured already?).</p><p></p><p>And finally, yes, Boots of Striding and Springing benefit EVERYONE fairly equally, since more movement = good. Ki Straps are a much more monk-oriented item, and very useful at lower levels.</p></blockquote><p></p>
[QUOTE="Hakkenshi, post: 300375, member: 5457"] Yes, my entire point on the question of the encounter was a level 7 character is a poor CR 7. Have any level 7 character solo a Hill Giant, and the odds are generally in favour of the Giant. A character is generally not able to beat an encounter of a level equal to his own alone. It's extreme luck if he wins. My group and I tested many level 4 characters in single combat against a Minotaur, for example. Then a Carrion Crawler. Unless a spellcaster gets initiative, he's toast; if he does, he has about a 1-in-3 chance, I figure. Maybe less. And since your odds of winning decrease with the number of opponents... Still, I'd love to see someone make a level 5 character that can take down a Troll all by his lonesome :D I find that the best way to challenge my group is to have many lower-level opponents; otherwise, they gang up and bash. Two level 6 monks would make for a more challenging battle (depending on party status--you said they were injured already?). And finally, yes, Boots of Striding and Springing benefit EVERYONE fairly equally, since more movement = good. Ki Straps are a much more monk-oriented item, and very useful at lower levels. [/QUOTE]
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