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What's Up With The Monk?
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<blockquote data-quote="misttar" data-source="post: 305742" data-attributes="member: 1807"><p>Something that I have really noticed in the campaigns that I have either been in or close friends have been in, the monk is the MASTER of one thing survival.</p><p></p><p>This means that in a game where characters are generally not going to die alot, this strength just isn't that important. But in some campaigns, characters drop like flies. This is where monks really shine.</p><p></p><p>I really noticed this when talking to a friend that believes that monks are actually WAY to powerful. After talking to him I noticed one really important thing about the campaign that he was in. They averaged a character death every 3-4 encounters. They usually got in about 6-8 encounters per session, so they had a character death or two every timed they played. Now even with the fact that they had good access to resurrection magics, this means that the non-monks where out of the game alot more often.</p><p></p><p>Funny thing is, the worst combat character was the one that just HAD to play a Half-orc barbarian. So far he has died thirteen times in that campaign, died four times in one session. Sure he could deal out 3 times the damage in a round. But that didn't mean squat when you where out of alot of the combats all together.</p><p></p><p>If it matters, the other classes in this game:</p><p></p><p>Fighter/Duelist (super AC man)</p><p>Mage/Monk (super Magicly AC man)</p><p>Barbain/Frenzyed Berserker (Death magnet)</p><p>Monk/1st level mage</p><p>Cleric War/Destruction Domains</p><p>Wizard/Arcane Order/Incantrix</p></blockquote><p></p>
[QUOTE="misttar, post: 305742, member: 1807"] Something that I have really noticed in the campaigns that I have either been in or close friends have been in, the monk is the MASTER of one thing survival. This means that in a game where characters are generally not going to die alot, this strength just isn't that important. But in some campaigns, characters drop like flies. This is where monks really shine. I really noticed this when talking to a friend that believes that monks are actually WAY to powerful. After talking to him I noticed one really important thing about the campaign that he was in. They averaged a character death every 3-4 encounters. They usually got in about 6-8 encounters per session, so they had a character death or two every timed they played. Now even with the fact that they had good access to resurrection magics, this means that the non-monks where out of the game alot more often. Funny thing is, the worst combat character was the one that just HAD to play a Half-orc barbarian. So far he has died thirteen times in that campaign, died four times in one session. Sure he could deal out 3 times the damage in a round. But that didn't mean squat when you where out of alot of the combats all together. If it matters, the other classes in this game: Fighter/Duelist (super AC man) Mage/Monk (super Magicly AC man) Barbain/Frenzyed Berserker (Death magnet) Monk/1st level mage Cleric War/Destruction Domains Wizard/Arcane Order/Incantrix [/QUOTE]
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