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What's Up With The Monk?
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<blockquote data-quote="Hakkenshi" data-source="post: 309129" data-attributes="member: 5457"><p>Yes, you're absolutely right. What I was criticizing (and, unless I'm mistaken, you were in agreement) is the idea that a monster would not attack a buffed-out spellcaster because it would know his AC is too high (or that he's too protected). Very illogical.</p><p></p><p>That's like saying a Behir would not use its lightning bolt against a character with lightning resistance. Bull.</p><p></p><p>For that matter, even a wizard can make false assumptions. For example, let's assume a wizard figures out that he can target a monk, a rogue, a wizard and a barbarian. Let's see this in-game:</p><p></p><p>- The wizard deduces at a glance that the monk is too nimble to strike easily with the bolt (Evasion and high Reflex save); this makes sense.</p><p>- The wizard also guesses the rogue is a difficult target (despite the fact that rogues should not be easily recognized, but I digress); this is still alright.</p><p>- The wizard sees that the other wizard is frail, and while he isn't clumsy, probably isn't up to dodging something as quick as a lightning bolt; why not?</p><p>- The barbarian is a lumbering hulk, and an easy target, but the wizard believes the walking mountain can take it, and prefers to let a fighter cohort take care of him.</p><p></p><p>However, what the wizard doesn't know (also in-game), is that:</p><p></p><p>- The monk, while agile, has been cursed by Boots of Everdancing, which he believes to be Boots of Striding and Springing; the lightning bolt which he would have thought to easily avoid would in fact have blasted him.</p><p>- The rogue focused on fighting skills, and only has a 12 Dex. More to the point, he's only taken one level of rogue and many of fighter, meaning he doesn't have Evasion.</p><p>- The wizard has an SR of 25, and has just found a Ring of Universal Elemental Resistance 30.</p><p>- The barbarian min/maxed his high stat to Strength, leaving him with a Con of 10 (but his huge muscles make him LOOK big), he's used up his Rage for the day, and he rolled substantially less than average on HP at every level, leaving him with less total HP than the rogue.</p><p></p><p>These examples are extreme, but they're all possible, and alter conditions drastically. The opponents should have no way of knowing these things, either.</p></blockquote><p></p>
[QUOTE="Hakkenshi, post: 309129, member: 5457"] Yes, you're absolutely right. What I was criticizing (and, unless I'm mistaken, you were in agreement) is the idea that a monster would not attack a buffed-out spellcaster because it would know his AC is too high (or that he's too protected). Very illogical. That's like saying a Behir would not use its lightning bolt against a character with lightning resistance. Bull. For that matter, even a wizard can make false assumptions. For example, let's assume a wizard figures out that he can target a monk, a rogue, a wizard and a barbarian. Let's see this in-game: - The wizard deduces at a glance that the monk is too nimble to strike easily with the bolt (Evasion and high Reflex save); this makes sense. - The wizard also guesses the rogue is a difficult target (despite the fact that rogues should not be easily recognized, but I digress); this is still alright. - The wizard sees that the other wizard is frail, and while he isn't clumsy, probably isn't up to dodging something as quick as a lightning bolt; why not? - The barbarian is a lumbering hulk, and an easy target, but the wizard believes the walking mountain can take it, and prefers to let a fighter cohort take care of him. However, what the wizard doesn't know (also in-game), is that: - The monk, while agile, has been cursed by Boots of Everdancing, which he believes to be Boots of Striding and Springing; the lightning bolt which he would have thought to easily avoid would in fact have blasted him. - The rogue focused on fighting skills, and only has a 12 Dex. More to the point, he's only taken one level of rogue and many of fighter, meaning he doesn't have Evasion. - The wizard has an SR of 25, and has just found a Ring of Universal Elemental Resistance 30. - The barbarian min/maxed his high stat to Strength, leaving him with a Con of 10 (but his huge muscles make him LOOK big), he's used up his Rage for the day, and he rolled substantially less than average on HP at every level, leaving him with less total HP than the rogue. These examples are extreme, but they're all possible, and alter conditions drastically. The opponents should have no way of knowing these things, either. [/QUOTE]
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