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What's Up With The Monk?
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<blockquote data-quote="Hakkenshi" data-source="post: 311799" data-attributes="member: 5457"><p>Oh, the wizard is indubitably more difficult. I should think there's no need to point that out.</p><p></p><p>From levels 1 to 10 (more or less), the fighter has good odds of winning a one-on-one fight, and the lower the level, the better they are.</p><p></p><p>From level 10 onward, it's a spellcaster's game. They're all getting more powerful spells both on the offence and on the defence. A hasted high-level wizard spells death for almost any fighter, even one of 3 or 4 levels higher (maybe more). I'd say a level 15 wizard is easily capable of taking down a level 20 fighter given the right spells. A sorcerer has to have chosen well. A psion as well, but for some reason, I find high-level psions (edit: post-ITCK psions, that is) much better than high-level sorcerers. A druid or cleric is probably as dangerous as the wizard. At epic levels, the druid is the champ.</p><p></p><p>To get back to the encounter: the monk's tactical knowledge should put him ahead of the barbarian. Unless you're going for very much against type, the barbarian is not a thinker, and should pretty much count only on surprise and strength to carry the day. The monk should count on speed, stealth and cunning. On top of that, he probably KNOWS he's going down, whereas the barbarian probably is more blissfully ignorant.</p><p></p><p>Just remember to let the party rest before facing the barbarian <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>PS: on a useless self-promoting note, if you're curious, the link in my sig leads to illustrations of two of my monk characters (the two lower ones), Chishikiji the Vanara pacifist grappler-monk, and Kwan of the Flaming Death, the Azer wannabe drunken master whose dream was shattered when he discovered that his body instantly metabolizes alcohol <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Hakkenshi, post: 311799, member: 5457"] Oh, the wizard is indubitably more difficult. I should think there's no need to point that out. From levels 1 to 10 (more or less), the fighter has good odds of winning a one-on-one fight, and the lower the level, the better they are. From level 10 onward, it's a spellcaster's game. They're all getting more powerful spells both on the offence and on the defence. A hasted high-level wizard spells death for almost any fighter, even one of 3 or 4 levels higher (maybe more). I'd say a level 15 wizard is easily capable of taking down a level 20 fighter given the right spells. A sorcerer has to have chosen well. A psion as well, but for some reason, I find high-level psions (edit: post-ITCK psions, that is) much better than high-level sorcerers. A druid or cleric is probably as dangerous as the wizard. At epic levels, the druid is the champ. To get back to the encounter: the monk's tactical knowledge should put him ahead of the barbarian. Unless you're going for very much against type, the barbarian is not a thinker, and should pretty much count only on surprise and strength to carry the day. The monk should count on speed, stealth and cunning. On top of that, he probably KNOWS he's going down, whereas the barbarian probably is more blissfully ignorant. Just remember to let the party rest before facing the barbarian ;) PS: on a useless self-promoting note, if you're curious, the link in my sig leads to illustrations of two of my monk characters (the two lower ones), Chishikiji the Vanara pacifist grappler-monk, and Kwan of the Flaming Death, the Azer wannabe drunken master whose dream was shattered when he discovered that his body instantly metabolizes alcohol :D [/QUOTE]
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