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What's up with Vicious Mockery?
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<blockquote data-quote="ad_hoc" data-source="post: 6911993" data-attributes="member: 6748898"><p>Sure, we can analyze the MM and get into attacks vs the different saves too.</p><p></p><p>I was trying to simply an already long and confusing post by directly responding to the OP's complaints.</p><p></p><p>The premise of the OP as I take it is that it is better to deal a few more damage than it is to invoke disadvantage on an enemy for one of their attacks.</p><p></p><p>I think where the OP goes wrong is not taking into consideration the rest of the party and how the damage difference must be taken as a % of that total rather than just the 1 character's.</p><p></p><p>Something else to consider is the loss of damage that occurs if a party member were to go down. While I don't take into consideration the chance for a firebolt to crit, as far as I can see you do the opposite for the Hill Giant. Disadvantage greatly decreases the chance of a crit.</p><p></p><p>Also, I actually count it as being the same.</p><p></p><p>+7 to hit vs AC 13 = 6+ = 75% success</p><p>15 DC vs -1 Wis Save = 16+ = 25% = 75% success</p><p></p><p>It is safe to say that Vicious Mockery is at least on par with Firebolt overall. Whether it is better is certainly up for debate.</p></blockquote><p></p>
[QUOTE="ad_hoc, post: 6911993, member: 6748898"] Sure, we can analyze the MM and get into attacks vs the different saves too. I was trying to simply an already long and confusing post by directly responding to the OP's complaints. The premise of the OP as I take it is that it is better to deal a few more damage than it is to invoke disadvantage on an enemy for one of their attacks. I think where the OP goes wrong is not taking into consideration the rest of the party and how the damage difference must be taken as a % of that total rather than just the 1 character's. Something else to consider is the loss of damage that occurs if a party member were to go down. While I don't take into consideration the chance for a firebolt to crit, as far as I can see you do the opposite for the Hill Giant. Disadvantage greatly decreases the chance of a crit. Also, I actually count it as being the same. +7 to hit vs AC 13 = 6+ = 75% success 15 DC vs -1 Wis Save = 16+ = 25% = 75% success It is safe to say that Vicious Mockery is at least on par with Firebolt overall. Whether it is better is certainly up for debate. [/QUOTE]
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