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What's up with Vicious Mockery?
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<blockquote data-quote="TallIan" data-source="post: 7531449" data-attributes="member: 6853819"><p>Isn't the biggest delta what we are looking for? Where does imposing disadvantage on incoming attacks have the biggest effect? Where do I not lose the most HPs? Not HPs in proportion to what I could have lost, total HPs lost.</p><p></p><p></p><p>I think that I wasn't clear on this. I would apply disadvantage to the @11+ because I think this would do more damage to me. Implying that I feel that disadvantage @11+ is more effective that disadvantage @20.</p><p></p><p></p><p>ummm no, if I reduce one hit of 10 damage to not being hit* I have not taken 10 damage I have not saved 100HP, just 10.</p><p></p><p>In the eg you give, </p><p>@11+ I will be dead at the end of combat I have lost 100 HP</p><p>@11+ DIS I will survive 20 rounds of combat with 50 HP at the end - not quite enough to go for another round</p><p>@20 I will survive the combat with 90 HP - plenty of HP left to carry on fighting</p><p>@20 DIS I will survive the combat with 100HP - plenty of HP left to carry on fighting</p><p></p><p>So in both cases of @20 I come out of the combat almost without a scratch.</p><p>In the first casae of @11+ I'm in no shape to carry on - I'm dead</p><p>In the second case of @11+ I could, with a bit of luck or a healing potion, go another round</p><p></p><p></p><p>Yes, I'm still losing 50HP, but I'm not losing the other 50 as well, I still have 50HP to carry on doing stuff. Losing 10 HPs leaves me with 90 HPs to do stuff. Not losing 10 HPs is certainly better than losing them, but not as nice as not losing 50. I would not be doing anything different if I have 90/100 HP compared to the action I would take if I had 100/100HP. I would be doing things very differently if I had 1/100 HP.</p><p></p><p>Think of it this way, if they both attacked you, without disadvantage, you'll die</p><p>If you impose disadvantage only on the @20, you die - the 11+ still does 100 damage.</p><p>If you impose disadvantage on the @11+ you will walk away with 40 HP </p><p></p><p>So which of those three have the biggest change to the outcome?</p><p></p><p>*I know it's not actually 0 but its close enough for this argument</p></blockquote><p></p>
[QUOTE="TallIan, post: 7531449, member: 6853819"] Isn't the biggest delta what we are looking for? Where does imposing disadvantage on incoming attacks have the biggest effect? Where do I not lose the most HPs? Not HPs in proportion to what I could have lost, total HPs lost. I think that I wasn't clear on this. I would apply disadvantage to the @11+ because I think this would do more damage to me. Implying that I feel that disadvantage @11+ is more effective that disadvantage @20. ummm no, if I reduce one hit of 10 damage to not being hit* I have not taken 10 damage I have not saved 100HP, just 10. In the eg you give, @11+ I will be dead at the end of combat I have lost 100 HP @11+ DIS I will survive 20 rounds of combat with 50 HP at the end - not quite enough to go for another round @20 I will survive the combat with 90 HP - plenty of HP left to carry on fighting @20 DIS I will survive the combat with 100HP - plenty of HP left to carry on fighting So in both cases of @20 I come out of the combat almost without a scratch. In the first casae of @11+ I'm in no shape to carry on - I'm dead In the second case of @11+ I could, with a bit of luck or a healing potion, go another round Yes, I'm still losing 50HP, but I'm not losing the other 50 as well, I still have 50HP to carry on doing stuff. Losing 10 HPs leaves me with 90 HPs to do stuff. Not losing 10 HPs is certainly better than losing them, but not as nice as not losing 50. I would not be doing anything different if I have 90/100 HP compared to the action I would take if I had 100/100HP. I would be doing things very differently if I had 1/100 HP. Think of it this way, if they both attacked you, without disadvantage, you'll die If you impose disadvantage only on the @20, you die - the 11+ still does 100 damage. If you impose disadvantage on the @11+ you will walk away with 40 HP So which of those three have the biggest change to the outcome? *I know it's not actually 0 but its close enough for this argument [/QUOTE]
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