Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
What's with high-powered campaigns?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="UniversalMonster" data-source="post: 1813312" data-attributes="member: 1034"><p>My theory: It's not the goal so much as it is the journey. I can think of a few reasons players like high-powered campaigns:</p><p></p><p>First: your character gets something cool at every level, and by the time you reach 20th, it's like youv'e got a member of the Justice League. And that's kind of cool. Even if you aren't thinking of 20th, when your 4th, your'e thinking about what happens at 5th- new spells, maybe a new ability or a bonus feat.. And then you get that, and pretty soon your'e starting to imagine how much cooler 6th would be. It pretty much goes on until the campaign ends. </p><p></p><p>Some of the interest in campaigns that go up to high levels is in the fact that you get to experience the more difficult and interesting monsters and challenges and get into really complex tactics. Characters below 9th level or so are probably never going to get to fight a Nightwalker, for example. Or be in a battle where she can throw down a hasted web and a hasted evards black tentacles in the same round. The tactical battle part of D&D encounters is a game within the game in itself, and unlike in most roleplaying games- player skill really shines. </p><p></p><p>Then you have the 'empire' builder types who are investing money in a stronghold or a flying fortress or a complete set of magical vestments or whatever. That stuff costs money! And money comes from killing monsters! And killing monsters gets you XP! And that makes you go up levels!</p><p></p><p>At low levels, you (usually) get involved in adventures that have to do with local events and such. But when you get more powerful, you sometimes get involved in adventures of regional or even cosmic significance, and thats kind of cool too. </p><p></p><p>Anyhow, thats my thoughts.</p></blockquote><p></p>
[QUOTE="UniversalMonster, post: 1813312, member: 1034"] My theory: It's not the goal so much as it is the journey. I can think of a few reasons players like high-powered campaigns: First: your character gets something cool at every level, and by the time you reach 20th, it's like youv'e got a member of the Justice League. And that's kind of cool. Even if you aren't thinking of 20th, when your 4th, your'e thinking about what happens at 5th- new spells, maybe a new ability or a bonus feat.. And then you get that, and pretty soon your'e starting to imagine how much cooler 6th would be. It pretty much goes on until the campaign ends. Some of the interest in campaigns that go up to high levels is in the fact that you get to experience the more difficult and interesting monsters and challenges and get into really complex tactics. Characters below 9th level or so are probably never going to get to fight a Nightwalker, for example. Or be in a battle where she can throw down a hasted web and a hasted evards black tentacles in the same round. The tactical battle part of D&D encounters is a game within the game in itself, and unlike in most roleplaying games- player skill really shines. Then you have the 'empire' builder types who are investing money in a stronghold or a flying fortress or a complete set of magical vestments or whatever. That stuff costs money! And money comes from killing monsters! And killing monsters gets you XP! And that makes you go up levels! At low levels, you (usually) get involved in adventures that have to do with local events and such. But when you get more powerful, you sometimes get involved in adventures of regional or even cosmic significance, and thats kind of cool too. Anyhow, thats my thoughts. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What's with high-powered campaigns?
Top