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What's with high-powered campaigns?
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<blockquote data-quote="Li Shenron" data-source="post: 1813511" data-attributes="member: 1465"><p>That would be true only if the players actually chose to enhance stats other than their primary one or two, but IMXP it doesn't happen.</p><p>A Fighter with mid-high Charisma has more tactical versatility, a Fighter with guaranteed 18 in Strength doesn't IMHO. At best a player would put the extra points in Constitution.</p><p></p><p></p><p></p><p>These are good points, and the reason why I have given bonus feats or extra class skills or skill points. However it's not written in the Bible that the party should be able to do <em>everything</em>...</p><p></p><p></p><p></p><p>GONG! <em>(The sound of a gong rebounds in my empty head...)</em> This sentence of yours suggests something important about why we want boosted PCs. We have come to believe that a PC with Int 8 is dumb. I think we should still remember that the original idea behind stats is that 10.5 is the human average: this means that 50% of the human population has Int 10 or lower. Neverthless we're so used at playing only uber-character that we think Int 8 is bordering with subnormal <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> I think a related problem is that we forgot the meaning of low-stats.</p><p></p><p></p><p></p><p>Another thing we got used to is min-maxing. What makes you think that the only way to play a good blacksmith is to max out the craft skill? Why should every ranger max out Hide, Move Silently and Survival? Can't you live with something less than maximum? We must have very different ideas about the meaning of "versatility" <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>Sorry if it seems like I'm picking all from your post, obviously I've nothing against you <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> it's just that you seem to represent the general trend of gamers. That of course includes myself as well <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Li Shenron, post: 1813511, member: 1465"] That would be true only if the players actually chose to enhance stats other than their primary one or two, but IMXP it doesn't happen. A Fighter with mid-high Charisma has more tactical versatility, a Fighter with guaranteed 18 in Strength doesn't IMHO. At best a player would put the extra points in Constitution. These are good points, and the reason why I have given bonus feats or extra class skills or skill points. However it's not written in the Bible that the party should be able to do [I]everything[/I]... GONG! [I](The sound of a gong rebounds in my empty head...)[/I] This sentence of yours suggests something important about why we want boosted PCs. We have come to believe that a PC with Int 8 is dumb. I think we should still remember that the original idea behind stats is that 10.5 is the human average: this means that 50% of the human population has Int 10 or lower. Neverthless we're so used at playing only uber-character that we think Int 8 is bordering with subnormal :confused: I think a related problem is that we forgot the meaning of low-stats. Another thing we got used to is min-maxing. What makes you think that the only way to play a good blacksmith is to max out the craft skill? Why should every ranger max out Hide, Move Silently and Survival? Can't you live with something less than maximum? We must have very different ideas about the meaning of "versatility" :) Sorry if it seems like I'm picking all from your post, obviously I've nothing against you :) it's just that you seem to represent the general trend of gamers. That of course includes myself as well :p [/QUOTE]
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