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What's with the Gnome Hate?
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<blockquote data-quote="Orius" data-source="post: 4379114" data-attributes="member: 8863"><p>I knew it wouldn't take ENWorld's greatest gnome defender long to find this thread. </p><p></p><p></p><p></p><p>Yeah, I kind of agree with what you're saying. Gnomes rarely had any place they really fit in the game, and most of the time they just looked like little dwarves. Dropping class restrictions in 3e hurt them, and it didn't help that the old 1e illusionist had long since been supplanted by 2e's schools of magic. Really, what could have worked was give wizard to the gnome, since theye're supposed to be magically inclined and scholarly, and give <em>sorcerer</em> to the elf instead of wizard, since the inborn magic of the sorcerer works well with the innate magical-ness of the typical elf.</p><p></p><p>I never had a problem with the big-nosed gnomes. I always thought it gave them character. IMC, they still have huge noses.</p><p></p><p></p><p></p><p>How could gnomes be as bad as any of the rest?</p><p></p><p></p><p></p><p>Tinker gnomes were just a bad idea, unfortunately it was a bad idea that got out of hand.</p><p></p><p>As for gnomes in Planescape, none of the Tolkienesque races were standard PS races, though elf and dwarf NPCs started showing up as the setting developed. There was a gnomish bookseller NPC described in <em>Uncaged: Faces of Sigil</em>, but I can't remember any others. Then again, PS had dozens of NPCs, and many of them were of very stranges races, including various fiends and celestials.</p></blockquote><p></p>
[QUOTE="Orius, post: 4379114, member: 8863"] I knew it wouldn't take ENWorld's greatest gnome defender long to find this thread. Yeah, I kind of agree with what you're saying. Gnomes rarely had any place they really fit in the game, and most of the time they just looked like little dwarves. Dropping class restrictions in 3e hurt them, and it didn't help that the old 1e illusionist had long since been supplanted by 2e's schools of magic. Really, what could have worked was give wizard to the gnome, since theye're supposed to be magically inclined and scholarly, and give [i]sorcerer[/i] to the elf instead of wizard, since the inborn magic of the sorcerer works well with the innate magical-ness of the typical elf. I never had a problem with the big-nosed gnomes. I always thought it gave them character. IMC, they still have huge noses. How could gnomes be as bad as any of the rest? Tinker gnomes were just a bad idea, unfortunately it was a bad idea that got out of hand. As for gnomes in Planescape, none of the Tolkienesque races were standard PS races, though elf and dwarf NPCs started showing up as the setting developed. There was a gnomish bookseller NPC described in [i]Uncaged: Faces of Sigil[/i], but I can't remember any others. Then again, PS had dozens of NPCs, and many of them were of very stranges races, including various fiends and celestials. [/QUOTE]
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