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What's wrong with a human-centric fantasy world?
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<blockquote data-quote="Dausuul" data-source="post: 6490901" data-attributes="member: 58197"><p>There is absolutely nothing wrong with running a human-centric or humans-only campaign. I plan to do it next time I run a game. If there are any nonhuman races, they will be homebrewed, and most or all of them will be either part-human or human-altered-by-magic.</p><p></p><p>The omnipresence of the tired old Tolkien Trio in D&D, and in fiction and fantasy games derived from D&D (including a lot of computer RPGs and MMOs), is one of my pet peeves. For God's sake, <em>there's other fantasy out there!</em> Outside of D&D and its descendants, elves and dwarves are quite rare. There aren't any elves in Earthsea, or Westeros, or Aquilonia. In modern fantasy, an "elf" is apt to look like this:</p><p></p><p>[ATTACH]66170[/ATTACH]</p><p></p><p>And a "dwarf" looks like this:</p><p></p><p>[ATTACH]66171[/ATTACH]</p><p></p><p>Now, I recognize that the D&D community wants its elves'n'dwarves'n'hobbits, so WotC has to include them in all of their published settings. (Though they could at least take a cue from Dark Sun and do <em>something different</em> with them. Psychic cannibal halflings = win.) But that doesn't mean individual DMs have to follow WotC's lead, nor do third-party publishers.</p><p></p><p>It's your world. You put in the work to build it and run it. You don't have to include any kitchen sinks you don't want to.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 6490901, member: 58197"] There is absolutely nothing wrong with running a human-centric or humans-only campaign. I plan to do it next time I run a game. If there are any nonhuman races, they will be homebrewed, and most or all of them will be either part-human or human-altered-by-magic. The omnipresence of the tired old Tolkien Trio in D&D, and in fiction and fantasy games derived from D&D (including a lot of computer RPGs and MMOs), is one of my pet peeves. For God's sake, [I]there's other fantasy out there![/I] Outside of D&D and its descendants, elves and dwarves are quite rare. There aren't any elves in Earthsea, or Westeros, or Aquilonia. In modern fantasy, an "elf" is apt to look like this: [ATTACH=CONFIG]66170._xfImport[/ATTACH] And a "dwarf" looks like this: [ATTACH=CONFIG]66171._xfImport[/ATTACH] Now, I recognize that the D&D community wants its elves'n'dwarves'n'hobbits, so WotC has to include them in all of their published settings. (Though they could at least take a cue from Dark Sun and do [I]something different[/I] with them. Psychic cannibal halflings = win.) But that doesn't mean individual DMs have to follow WotC's lead, nor do third-party publishers. It's your world. You put in the work to build it and run it. You don't have to include any kitchen sinks you don't want to. [/QUOTE]
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