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What's wrong with a human-centric fantasy world?
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<blockquote data-quote="KarinsDad" data-source="post: 6492774" data-attributes="member: 2011"><p>Be my guest. The other players would eat your PC for breakfast when they refuse to heal him, refuse to stop adventuring because he is hurt or out of spells, or if he does not go adventuring with the rest of the group, the DM refuses to give your PC any game time because he refuses to be a party member. </p><p></p><p>Taking an example to extremes does not mean that the roleplaying faux pas that people are talking about here, actually exists as a problem at most tables.</p><p></p><p></p><p></p><p><strong>"too many players"???</strong> You have stats to back that up?</p><p></p><p></p><p>You call it guiding. I call it the DM trying to change how I play my PC.</p><p></p><p>It doesn't matter. If a player choses an elf for the dexterity bonus, proficiencies, etc and plays the elf paladin like a dwarven barbarian all the time, that's ok.</p><p></p><p>The Elven Roleplaying Politically Correct Police should keep their nose out of that player's PC. The DM can have a discussion if the player goes to heavy extremes with it that it bothers most everyone at the table, but most players do not do that (or at least IME). There may be, however, some DMs who are super sensitive to this because of some politically correct roleplaying idea that they have in their heads, but that's not a problem with the player. It's a problem with the DM.</p><p></p><p>It's ok to have an Elf who gets drunk a lot. It's ok to have a Dwarf that is a bookworm and never drinks.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 6492774, member: 2011"] Be my guest. The other players would eat your PC for breakfast when they refuse to heal him, refuse to stop adventuring because he is hurt or out of spells, or if he does not go adventuring with the rest of the group, the DM refuses to give your PC any game time because he refuses to be a party member. Taking an example to extremes does not mean that the roleplaying faux pas that people are talking about here, actually exists as a problem at most tables. [b]"too many players"???[/b] You have stats to back that up? You call it guiding. I call it the DM trying to change how I play my PC. It doesn't matter. If a player choses an elf for the dexterity bonus, proficiencies, etc and plays the elf paladin like a dwarven barbarian all the time, that's ok. The Elven Roleplaying Politically Correct Police should keep their nose out of that player's PC. The DM can have a discussion if the player goes to heavy extremes with it that it bothers most everyone at the table, but most players do not do that (or at least IME). There may be, however, some DMs who are super sensitive to this because of some politically correct roleplaying idea that they have in their heads, but that's not a problem with the player. It's a problem with the DM. It's ok to have an Elf who gets drunk a lot. It's ok to have a Dwarf that is a bookworm and never drinks. [/QUOTE]
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What's wrong with a human-centric fantasy world?
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