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General Tabletop Discussion
*Dungeons & Dragons
What's wrong with a human-centric fantasy world?
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<blockquote data-quote="Umbriere Moonwhisper" data-source="post: 7480203" data-attributes="member: 6701096"><p>i play more than my fair share of variant humans and reskinned half elves. i occasionally play a planetouched such as a tiefling, an aasimaar or a genasi or another mostly human race such as a dhampir. once in a blue moon, i will play a kenomimi of some kind, an elf, a reskinned halfling, dwarf or gnome designed to be more fantastic, or a talking awakened animal of some kind. i literally enjoyed playing the panther ranger that used to be the animal companion to a deceased dwarven druid. well, mountain dwarf from the circle of Selene. the panther wasn't too different from your typical old greying dwarven war hero who just wanted to die with glory and be reunited with the comerades he lost. the primary differences were that he was a quadraped with no opposable thumbs, which created some unique minor roleplay quirks, like asking somebody else to open a door for him or him picking spells that have verbal components rather than somatic or material ones and spending a feat to bypass somatic and material.</p></blockquote><p></p>
[QUOTE="Umbriere Moonwhisper, post: 7480203, member: 6701096"] i play more than my fair share of variant humans and reskinned half elves. i occasionally play a planetouched such as a tiefling, an aasimaar or a genasi or another mostly human race such as a dhampir. once in a blue moon, i will play a kenomimi of some kind, an elf, a reskinned halfling, dwarf or gnome designed to be more fantastic, or a talking awakened animal of some kind. i literally enjoyed playing the panther ranger that used to be the animal companion to a deceased dwarven druid. well, mountain dwarf from the circle of Selene. the panther wasn't too different from your typical old greying dwarven war hero who just wanted to die with glory and be reunited with the comerades he lost. the primary differences were that he was a quadraped with no opposable thumbs, which created some unique minor roleplay quirks, like asking somebody else to open a door for him or him picking spells that have verbal components rather than somatic or material ones and spending a feat to bypass somatic and material. [/QUOTE]
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What's wrong with a human-centric fantasy world?
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