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What's wrong with Epic Tier and how do we fix it?
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<blockquote data-quote="Runestar" data-source="post: 4691038" data-attributes="member: 72317"><p>Except it didn't fix anything. 4e simply glossed over this issue by removing any correlation a monster's stats may have with its HD/level. This way, you can simply make up a bunch of numbers and there is no way the players/DM can ascertain whether those figures are accurate or not. And if they can't tell, they can't complain of potential errors.</p><p></p><p>In 3e, players can quickly tell at a glance if a monster has 1 bab too many, or if its saves are erroneous, because all this can be directly derived from its HD. But this also made game designers prisoners of their own rules, since they now had to make special provisions in its stat block if they so much as wanted to give it an extra point of bab or extra hp. </p><p></p><p>But in 4e, there is nothing short of issued errata to tell us if a monster has twice as many hp as it is supposed to have, or if its damage is lower than what it ought to be dealing. We know that epic monsters are dealing much less damage than what the DMG guidelines suggest, but is this a genuine oversight, or an intented result of vigorous playtesting?</p></blockquote><p></p>
[QUOTE="Runestar, post: 4691038, member: 72317"] Except it didn't fix anything. 4e simply glossed over this issue by removing any correlation a monster's stats may have with its HD/level. This way, you can simply make up a bunch of numbers and there is no way the players/DM can ascertain whether those figures are accurate or not. And if they can't tell, they can't complain of potential errors. In 3e, players can quickly tell at a glance if a monster has 1 bab too many, or if its saves are erroneous, because all this can be directly derived from its HD. But this also made game designers prisoners of their own rules, since they now had to make special provisions in its stat block if they so much as wanted to give it an extra point of bab or extra hp. But in 4e, there is nothing short of issued errata to tell us if a monster has twice as many hp as it is supposed to have, or if its damage is lower than what it ought to be dealing. We know that epic monsters are dealing much less damage than what the DMG guidelines suggest, but is this a genuine oversight, or an intented result of vigorous playtesting? [/QUOTE]
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What's wrong with Epic Tier and how do we fix it?
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