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General Tabletop Discussion
*Pathfinder & Starfinder
What's wrong with Fighters as archers?
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<blockquote data-quote="Slaved" data-source="post: 3378297" data-attributes="member: 43358"><p>Using just greater magic weapon the cleric can either have a higher enhancement bonus with his bow than the fighter or more specials, depending on what sort of bow the fighter goes for. So the cleric is not really that far behind right there.</p><p></p><p>Adding in either divine power or divine favor just makes the cleric move up to even or pull ahead. Adding both and the cleric is certainly ahead. At least from just looking at the bow and arrow damage.</p><p></p><p></p><p></p><p>Well yes, that is possible, that is why I asked if that was what was happening <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Having the condition of being within 30' though really hampers the first one though as full attacks start happening a lot once people are within that close of a range. Dungeon crawls will make it very difficult to get that many more full attacks as well.</p><p></p><p></p><p></p><p>Using buddies abilities to say that he is a good archer seems kindof cheap somehow. It is of course true that other people helping him out that way will make him better but the same could be said for most other archer builds as well.</p><p></p><p></p><p></p><p>That is a very strange restriction. I am glad that they got rid of it.</p></blockquote><p></p>
[QUOTE="Slaved, post: 3378297, member: 43358"] Using just greater magic weapon the cleric can either have a higher enhancement bonus with his bow than the fighter or more specials, depending on what sort of bow the fighter goes for. So the cleric is not really that far behind right there. Adding in either divine power or divine favor just makes the cleric move up to even or pull ahead. Adding both and the cleric is certainly ahead. At least from just looking at the bow and arrow damage. Well yes, that is possible, that is why I asked if that was what was happening :) Having the condition of being within 30' though really hampers the first one though as full attacks start happening a lot once people are within that close of a range. Dungeon crawls will make it very difficult to get that many more full attacks as well. Using buddies abilities to say that he is a good archer seems kindof cheap somehow. It is of course true that other people helping him out that way will make him better but the same could be said for most other archer builds as well. That is a very strange restriction. I am glad that they got rid of it. [/QUOTE]
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What's wrong with Fighters as archers?
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