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General Tabletop Discussion
*TTRPGs General
What's wrong with high-level/epic play?
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<blockquote data-quote="Kerrick" data-source="post: 4596565" data-attributes="member: 4722"><p>Fixed that too. You can use it against a target, in which case it can destroy a single item (Fort save resists) or automatically dispel a single spell; otherwise it acts like a dispel with no CL cap. I also fixed some of the other problematic spells like gate (dropped the calling part), wish (boosted level, so it's not accessible to non-epics), and teleport (also boosted to L6).</p><p></p><p></p><p>Yeah... I've seen that complaint a lot. It's got to be even harder making generic adventures because of the sheer variety of epic PCs.</p><p></p><p></p><p>I think he means stuff like "paladin charge", "paladin charge vs. evil", etc. I heard about someone who used Power Attack and two weapons, and had every... single... combination... written out, but that guy was weird anyway. Something to reduce or simplify combinations like would be a good thing.</p><p></p><p></p><p>Yeah, buffs and the stacking thereof get way out of hand at high/epic levels.</p></blockquote><p></p>
[QUOTE="Kerrick, post: 4596565, member: 4722"] Fixed that too. You can use it against a target, in which case it can destroy a single item (Fort save resists) or automatically dispel a single spell; otherwise it acts like a dispel with no CL cap. I also fixed some of the other problematic spells like gate (dropped the calling part), wish (boosted level, so it's not accessible to non-epics), and teleport (also boosted to L6). Yeah... I've seen that complaint a lot. It's got to be even harder making generic adventures because of the sheer variety of epic PCs. I think he means stuff like "paladin charge", "paladin charge vs. evil", etc. I heard about someone who used Power Attack and two weapons, and had every... single... combination... written out, but that guy was weird anyway. Something to reduce or simplify combinations like would be a good thing. Yeah, buffs and the stacking thereof get way out of hand at high/epic levels. [/QUOTE]
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What's wrong with high-level/epic play?
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